mlsanityData to 14 Oct 2026

A Benchmark for Spatially Grounded Gesture Generation

arXiv 2610.03105 ↗First posted 2 Oct 2026cs.CV cs.GR cs.HCcited by 0

Not on the map. Why?

Abstract (arXiv)

Communication in shared space interweaves verbal and non-verbal signals, and pointing gestures anchor language to the environment: "put the cup on that one" is uninterpretable without the gesture that fixes the referent. Yet no common framework exists for evaluating whether generated gestures indicate their intended referent; distributional metrics reward a gesture aimed at the wrong object as long as it looks natural. We introduce a benchmark for spatially grounded gesture generation, comprising ~2K pointing-annotated clips from naturalistic VR dialogue with ground-truth 3D referents, a task in which systems must decide when, how and where to point within conversational speech, and a protocol that separates temporal alignment, spatial grounding and perceived naturalness. We also provide a flow-matching baseline, MM-Conv-Flow. Evaluating it alongside an independent retrieval-based system and captured human motion, we find that geometric grounding can exceed that of human pointing without any gain in perceived naturalness, showing that referential gesture quality must be measured along separate dimensions.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 21 of its 29 references that are in the map. First posted on arXiv 2 Oct 2026.

Builds on

21 of 29 references.

References · 21

  1. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
  2. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
  3. 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 202
  4. 2023GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latentscited by 158
  5. 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 105
  6. 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 80
  7. 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
  8. 2025GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modelingcited by 44
  9. 2023The GENEA Challenge 2023: A large scale evaluation of gesture generation models in monadic and dyadic settingscited by 28
  10. 2023Diffusion-Based Co-Speech Gesture Generation Using Joint Text and Audio Representationcited by 28
  11. 2025Viser: Imperative, Web-based 3D Visualization in Pythoncited by 23
  12. 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 20
9 more
  1. 2025Embody 3D: A Large-scale Multimodal Motion and Behavior Datasetcited by 19
  2. 2025PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Imagecited by 14
  3. 2025Ges3ViG: Incorporating Pointing Gestures into Language-Based 3D Visual Grounding for Embodied Reference Understandingcited by 8
  4. 2026ProjFlow: Projection Sampling with Flow Matching for Zero-Shot Exact Spatial Motion Controlcited by 5
  5. 2025Learning to Generate Pointing Gestures in Situated Embodied Conversational Agentscited by 3
  6. 2026SceMoS: Scene-Aware 3D Human Motion Synthesis by Planning with Geometry-Grounded Tokenscited by 3
  7. 2026MM-Conv: A Multimodal Dataset and Benchmark for Context-Aware Grounding in 3D Dialoguecited by 2
  8. 2025Grounded Gesture Generation: Language, Motion, and Spacecited by 1
  9. 2025SIG-Chat: Spatial Intent-Guided Conversational Gesture Generation Involving How, When and Wherecited by 1

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026Perceptually Grounded and Semantics-Aware Evaluation for Holistic Co-Speech Gesture Generation
  2. 2026Beyond Language: Grounding Referring Expressions with Hand Pointing in Egocentric Vision
  3. 2026Contextual Observer Grounding: Evaluating Situated Spatial Reasoning in Vision-Language Models
  4. 2026Listening with the Eyes: Benchmarking Egocentric Co-Speech Grounding across Space and Time
  5. 2026Reference-Based Manipulation: A Framework and Pipeline for Multimodal Spatial Reasoning
  6. 2026Puppeteer: Object-Grounded Posture-Aware Co-Speech Gesture Generation
  7. 2026GIVE: Grounding Human Gestures in Vision-Language-Action Models
  8. 2026Semantic Motion Anchors: Bridging Motion and Meaning in Co-Speech Gestures