Flow supervision for Deformable NeRF
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Abstract (arXiv)
In this paper we present a new method for deformable NeRF that can directly use optical flow as supervision. We overcome the major challenge with respect to the computationally inefficiency of enforcing the flow constraints to the backward deformation field, used by deformable NeRFs. Specifically, we show that inverting the backward deformation function is actually not needed for computing scene flows between frames. This insight dramatically simplifies the problem, as one is no longer constrained to deformation functions that can be analytically inverted. Instead, thanks to the weak assumptions required by our derivation based on the inverse function theorem, our approach can be extended to a broad class of commonly used backward deformation field. We present results on monocular novel view synthesis with rapid object motion, and demonstrate significant improvements over baselines without flow supervision.
Key facts. Cited by 42 papers in the map (data through 7 Oct 2026). Builds on 34 of its 50 references that are in the map. First posted on arXiv 28 Mar 2023.
Builds on
34 of 50 references.
References · 34
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 781
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
22 more
- 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 310
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2019Depth-Aware Video Frame Interpolationcited by 232
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2020Consistent Video Depth Estimationcited by 220
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 210
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 199
- 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
- 2020Robust Consistent Video Depth Estimationcited by 188
- 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
- 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
- 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
- 2020DeRF: Decomposed Radiance Fieldscited by 163
- 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 136
- 2021Neural Scene Flow Priorcited by 91
- 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 85
- 2019Web Stereo Video Supervision for Depth Prediction from Dynamic Scenescited by 73
- 2022Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Cameracited by 57
- 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphismcited by 56
- 2021Tangent Space Backpropagation for 3D Transformation Groupscited by 40
- 2020TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Videocited by 27
- 20223D Moments from Near-Duplicate Photoscited by 15
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Citing papers per year: 2023: 5; 2024: 21; 2025: 12; 2026: 4.
42 papers.
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- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 185
- 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 99
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 92
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 78
- 20244Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Modelscited by 64
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 60
- 2023CoGS: Controllable Gaussian Splattingcited by 32
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2023ResFields: Residual Neural Fields for Spatiotemporal Signalscited by 26
- 2024Diffusion Priors for Dynamic View Synthesis from Monocular Videoscited by 18
- 2023Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Camerascited by 17
30 more
- 2024DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Videocited by 17
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 16
- 2024DaReNeRF: Direction-aware Representation for Dynamic Scenescited by 15
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2024Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generationcited by 12
- 2025HiMo: High-Speed Objects Motion Compensation in Point Cloudscited by 11
- 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scenecited by 11
- 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstructioncited by 9
- 2024Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenescited by 8
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingcited by 8
- 2025MASIV: Toward Material-Agnostic System Identification from Videoscited by 7
- 2024Dynamic Neural Radiance Field From Defocused Monocular Videocited by 6
- 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rulescited by 6
- 2024Invertible Neural Warp for NeRFcited by 5
- 2026ReconPhys: Reconstruct Appearance and Physical Attributes from Single Videocited by 5
- 2024Regularizing Dynamic Radiance Fields with Kinematic Fieldscited by 4
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 4
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2024MomentsNeRF: Leveraging Orthogonal Moments for Few-Shot Neural Renderingcited by 2
- 2024Gaussian Splatting Lucas-Kanadecited by 2
- 2025T2Bs: Text-to-Character Blendshapes via Video Generationcited by 2
- 2024Decomposition Betters Tracking Everything Everywherecited by 1
- 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1
- 2025Dynamic View Synthesis from Small Camera Motion Videoscited by 1
- 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splattingcited by 1
- 2024OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videoscited by 0
- 2024DaRePlane: Direction-aware Representations for Dynamic Scene Reconstructioncited by 0
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactionscited by 0
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
- 2026Racing in Volume with Flow Ensemblescited by 0
- 2026Racing in Volume with Flow Ensembles14 Sep 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2026ReconPhys: Reconstruct Appearance and Physical Attributes from Single Video9 Apr 2026
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting3 Oct 2025
- 2025T2Bs: Text-to-Character Blendshapes via Video Generation12 Sep 2025
- 2025MASIV: Toward Material-Agnostic System Identification from Videos1 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering25 Jul 2025
- 2025Dynamic View Synthesis from Small Camera Motion Videos29 Jun 2025
- 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene11 Jun 2025
30 more
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field15 May 2025
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos23 Mar 2025
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splatting11 Mar 2025
- 2025HiMo: High-Speed Objects Motion Compensation in Point Clouds2 Mar 2025
- 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules5 Dec 2024
- 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstruction18 Nov 2024
- 2024DaRePlane: Direction-aware Representations for Dynamic Scene Reconstruction18 Oct 2024
- 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events21 Sep 2024
- 2024Regularizing Dynamic Radiance Fields with Kinematic Fields19 Jul 2024
- 2024Invertible Neural Warp for NeRF17 Jul 2024
- 2024Gaussian Splatting Lucas-Kanade16 Jul 2024
- 2024Decomposition Betters Tracking Everything Everywhere9 Jul 2024
- 2024OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos8 Jul 2024
- 2024Dynamic Neural Radiance Field From Defocused Monocular Video8 Jul 2024
- 2024MomentsNeRF: Leveraging Orthogonal Moments for Few-Shot Neural Rendering2 Jul 2024
- 20244Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models11 Jun 2024
- 2024Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation27 May 2024
- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation19 Apr 2024
- 2024Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenes24 Mar 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation19 Mar 2024
- 2024DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video15 Mar 2024
- 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians14 Mar 2024
- 2024DaReNeRF: Direction-aware Representation for Dynamic Scenes4 Mar 2024
- 2024Diffusion Priors for Dynamic View Synthesis from Monocular Videos10 Jan 2024
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis18 Dec 2023
- 2023Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras12 Dec 2023
- 2023CoGS: Controllable Gaussian Splatting9 Dec 2023
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction2 Dec 2023
- 2023ResFields: Residual Neural Fields for Spatiotemporal Signals6 Sep 2023
- 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 99
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 92
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 78
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 60
- 2023CoGS: Controllable Gaussian Splattingcited by 32
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2023ResFields: Residual Neural Fields for Spatiotemporal Signalscited by 26
- 2023Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Camerascited by 17
- 2024DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Videocited by 17
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 16
- 2024DaReNeRF: Direction-aware Representation for Dynamic Scenescited by 15
12 most cited of 38 All 38 (JSON)
- 2026Racing in Volume with Flow Ensembles14 Sep 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2026ReconPhys: Reconstruct Appearance and Physical Attributes from Single Video9 Apr 2026
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting3 Oct 2025
- 2025MASIV: Toward Material-Agnostic System Identification from Videos1 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering25 Jul 2025
- 2025Dynamic View Synthesis from Small Camera Motion Videos29 Jun 2025
- 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene11 Jun 2025
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field15 May 2025
12 newest of 38 All 38 (JSON)