mlsanityData to 13 Oct 2026

Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules

arXiv 2412.04457 ↗First posted 5 Dec 2024cs.CVcited by 6

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Abstract (arXiv)

Gaussian splatting methods are emerging as a popular approach for converting multi-view image data into scene representations that allow view synthesis. In particular, there is interest in enabling view synthesis for dynamic scenes using only monocular input data -- an ill-posed and challenging problem. The fast pace of work in this area has produced multiple simultaneous papers that claim to work best, which cannot all be true. In this work, we organize, benchmark, and analyze many Gaussian-splatting-based methods, providing apples-to-apples comparisons that prior works have lacked. We use multiple existing datasets and a new instructive synthetic dataset designed to isolate factors that affect reconstruction quality. We systematically categorize Gaussian splatting methods into specific motion representation types and quantify how their differences impact performance. Empirically, we find that their rank order is well-defined in synthetic data, but the complexity of real-world data currently overwhelms the differences. Furthermore, the fast rendering speed of all Gaussian-based methods comes at the cost of brittleness in optimization. We summarize our experiments into a list of findings that can help to further progress in this lively problem setting.

Key facts. Cited by 6 papers in the map (data through 13 Oct 2026). Builds on 44 of its 65 references that are in the map. First posted on arXiv 5 Dec 2024.

Builds on

44 of 65 references.

References · 44

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,082
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
  3. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,395
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,462
  5. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,195
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,150
  7. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 756
  8. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  9. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 744
  10. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 735
  11. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 584
  12. 2021Neural Fields in Visual Computing and Beyondcited by 539
32 more
  1. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 474
  2. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  3. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  4. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  5. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 343
  6. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 342
  7. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 248
  8. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  9. 2024A Survey on 3D Gaussian Splattingcited by 222
  10. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
  11. 2023Robust Dynamic Radiance Fieldscited by 193
  12. 2023Segment and Track Anythingcited by 193
  13. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 192
  14. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 178
  15. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  16. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 157
  17. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
  18. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
  19. 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 110
  20. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
  21. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
  22. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  23. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
  24. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 96
  25. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  26. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 86
  27. 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
  28. 2022Approximate Differentiable Rendering with Algebraic Surfacescited by 44
  29. 2023Flow supervision for Deformable NeRFcited by 42
  30. 2022Unbiased 4D: Monocular 4D Reconstruction with a Neural Deformation Modelcited by 25
  31. 2022D-TensoRF: Tensorial Radiance Fields for Dynamic Scenescited by 19
  32. 2023BLiRF: Bandlimited Radiance Fields for Dynamic Scene Modelingcited by 9

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2025: 5; 2026: 1.

6 papers.