mlsanityData to 14 Oct 2026

Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams

arXiv 2510.11717 ↗First posted 13 Oct 2025cs.CVcited by 3

Not on the map. Why?

Abstract (arXiv)

Event cameras offer various advantages for novel view rendering compared to synchronously operating RGB cameras, and efficient event-based techniques supporting rigid scenes have been recently demonstrated in the literature. In the case of non-rigid objects, however, existing approaches additionally require sparse RGB inputs, which can be a substantial practical limitation; it remains unknown if similar models could be learned from event streams only. This paper sheds light on this challenging open question and introduces Ev4DGS, i.e., the first approach for novel view rendering of non-rigidly deforming objects in the explicit observation space (i.e., as RGB or greyscale images) from monocular event streams. Our method regresses a deformable 3D Gaussian Splatting representation through 1) a loss relating the outputs of the estimated model with the 2D event observation space, and 2) a coarse 3D deformation model trained from binary masks generated from events. We perform experimental comparisons on existing synthetic and newly recorded real datasets with non-rigid objects. The results demonstrate the validity of Ev4DGS and its superior performance compared to multiple naive baselines that can be applied in our setting. We will release our models and the datasets used in the evaluation for research purposes; see the project webpage: https://4dqv.mpi-inf.mpg.de/Ev4DGS/.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 32 of its 39 references that are in the map. First posted on arXiv 13 Oct 2025.

Builds on

32 of 39 references.

References · 32

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  3. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  4. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  5. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  6. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  7. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  8. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  9. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  10. 2019High Speed and High Dynamic Range Video with an Event Cameracited by 345
  11. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  12. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
20 more
  1. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
  2. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
  3. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  4. 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
  5. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 90
  6. 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
  7. 2019C3DPO: Canonical 3D Pose Networks for Non-Rigid Structure From Motioncited by 61
  8. 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
  9. 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
  10. 2024EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Imagescited by 56
  11. 2023Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motioncited by 44
  12. 2023CoGS: Controllable Gaussian Splattingcited by 32
  13. 2023Deformable Neural Radiance Fields using RGB and Event Camerascited by 31
  14. 2024E2GS: Event Enhanced Gaussian Splattingcited by 26
  15. 2022Unbiased 4D: Monocular 4D Reconstruction with a Neural Deformation Modelcited by 25
  16. 2022φ-SfT: Shape-from-Template with a Physics-Based Deformation Modelcited by 23
  17. 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
  18. 2024Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Renderingcited by 18
  19. 2023EvDNeRF: Reconstructing Event Data with Dynamic Neural Radiance Fieldscited by 17
  20. 2024E3NeRF: Efficient Event-Enhanced Neural Radiance Fields from Blurry Imagescited by 8

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.