mlsanityData to 14 Oct 2026

IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera

arXiv 2410.08107 ↗First posted 10 Oct 2024cs.CVcited by 20

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Abstract (arXiv)

Implicit neural representation and explicit 3D Gaussian Splatting (3D-GS) for novel view synthesis have achieved remarkable progress with frame-based camera (e.g. RGB and RGB-D cameras) recently. Compared to frame-based camera, a novel type of bio-inspired visual sensor, i.e. event camera, has demonstrated advantages in high temporal resolution, high dynamic range, low power consumption and low latency. Due to its unique asynchronous and irregular data capturing process, limited work has been proposed to apply neural representation or 3D Gaussian splatting for an event camera. In this work, we present IncEventGS, an incremental 3D Gaussian Splatting reconstruction algorithm with a single event camera. To recover the 3D scene representation incrementally, we exploit the tracking and mapping paradigm of conventional SLAM pipelines for IncEventGS. Given the incoming event stream, the tracker firstly estimates an initial camera motion based on prior reconstructed 3D-GS scene representation. The mapper then jointly refines both the 3D scene representation and camera motion based on the previously estimated motion trajectory from the tracker. The experimental results demonstrate that IncEventGS delivers superior performance compared to prior NeRF-based methods and other related baselines, even we do not have the ground-truth camera poses. Furthermore, our method can also deliver better performance compared to state-of-the-art event visual odometry methods in terms of camera motion estimation. Code is publicly available at: https://github.com/wu-cvgl/IncEventGS.

Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Builds on 32 of its 41 references that are in the map. First posted on arXiv 10 Oct 2024.

Builds on

32 of 41 references.

References · 32

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  4. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  5. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
  6. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  7. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
  8. 2023Gaussian Splatting SLAMcited by 415
  9. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  10. 2019High Speed and High Dynamic Range Video with an Event Cameracited by 345
  11. 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 327
  12. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
20 more
  1. 2023COLMAP-Free 3D Gaussian Splattingcited by 193
  2. 2022Deep Patch Visual Odometrycited by 190
  3. 2018A Unifying Contrast Maximization Framework for Event Cameras, with Applications to Motion, Depth, and Optical Flow Estimationcited by 178
  4. 2019Video to Events: Recycling Video Datasets for Event Camerascited by 165
  5. 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
  6. 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
  7. 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
  8. 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
  9. 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
  10. 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
  11. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  12. 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
  13. 2023Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motioncited by 44
  14. 2021TUM-VIE: The TUM Stereo Visual-Inertial Event Datasetcited by 41
  15. 2023Deep Event Visual Odometrycited by 29
  16. 2024E2GS: Event Enhanced Gaussian Splattingcited by 26
  17. 2024EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splattingcited by 20
  18. 2023Implicit Event-RGBD Neural SLAMcited by 16
  19. 2024BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Streamcited by 15
  20. 2024Reinforcement Learning with Generalizable Gaussian Splattingcited by 13

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 13; 2026: 7.

20 papers.

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  1. 2025EventVL: Understand Event Streams via Multimodal Large Language Modelcited by 13
  2. 2025E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Camerascited by 7
  3. 2025GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generationcited by 6
  4. 2025A Survey of 3D Reconstruction with Event Camerascited by 5
  5. 2025Dark-EvGS: Event Camera as an Eye for Radiance Field in the Darkcited by 5
  6. 2025Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Surveycited by 3
  7. 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Streamcited by 3
  8. 2025EAG3R: Event-Augmented 3D Geometry Estimation for Dynamic and Extreme-Lighting Scenescited by 3
  9. 2025A Survey on Event-driven 3D Reconstruction: Development under Different Categoriescited by 2
  10. 2026E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstructioncited by 2
  11. 2026Benchmarking PhD-Level Coding in 3D Geometric Computer Visioncited by 2
  12. 2025ICP-3DGS: SfM-free 3D Gaussian Splatting for Large-scale Unbounded Scenescited by 1
8 more
  1. 2025STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scenecited by 1
  2. 2025DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurringcited by 1
  3. 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
  4. 2025Geometric-Photometric Event-based 3D Gaussian Ray Tracingcited by 0
  5. 2026GoStop: Reinforcement Learning for Adaptive Temporal Aggregation in Event-Based Feature Trackingcited by 0
  6. 2026Event3R: Asynchronous-to-Global 3D Reconstruction from Event Camera via Spatial-Temporal Feature Aggregationcited by 0
  7. 2026EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streamscited by 0
  8. 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstructioncited by 0