OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting
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Abstract (arXiv)
Photorealistic reconstruction relying on 3D Gaussian Splatting has shown promising potential in various domains. However, the current 3D Gaussian Splatting system only supports radiance field reconstruction using undistorted perspective images. In this paper, we present OmniGS, a novel omnidirectional Gaussian splatting system, to take advantage of omnidirectional images for fast radiance field reconstruction. Specifically, we conduct a theoretical analysis of spherical camera model derivatives in 3D Gaussian Splatting. According to the derivatives, we then implement a new GPU-accelerated omnidirectional rasterizer that directly splats 3D Gaussians onto the equirectangular screen space for omnidirectional image rendering. We realize differentiable optimization of the omnidirectional radiance field without the requirement of cube-map rectification or tangent-plane approximation. Extensive experiments conducted in egocentric and roaming scenarios demonstrate that our method achieves state-of-the-art reconstruction quality and high rendering speed using omnidirectional images. The code will be publicly available.
Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 17 of its 23 references that are in the map. First posted on arXiv 4 Apr 2024.
Builds on
17 of 23 references.
References · 17
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2023Gaussian Splatting SLAMcited by 415
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
- 2023PERF: Panoramic Neural Radiance Field from a Single Panoramacited by 45
- 2024360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roamingcited by 35
- 2023Balanced Spherical Grid for Egocentric View Synthesiscited by 29
5 more
- 2022360FusionNeRF: Panoramic Neural Radiance Fields with Joint Guidancecited by 23
- 2023PanoGRF: Generalizable Spherical Radiance Fields for Wide-baseline Panoramascited by 22
- 2022360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360^circ Radiance Fieldscited by 20
- 2022LF-VISLAM: A SLAM Framework for Large Field-of-View Cameras with Negative Imaging Plane on Mobile Agentscited by 11
- 20233D reconstruction from spherical images: A review of techniques, applications, and prospectscited by 7
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Citing papers per year: 2024: 1; 2025: 6; 2026: 14.
21 papers.
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- 2025FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarkingcited by 7
- 2025STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Renderingcited by 5
- 2025You Need a Transition Plane: Bridging Continuous Panoramic 3D Reconstruction with Perspective Gaussian Splattingcited by 2
- 20253DGAA: Realistic and Robust 3D Gaussian-based Adversarial Attack for Autonomous Drivingcited by 2
- 2026UniSHARP: Universal Sharp Monocular View Synthesiscited by 2
- 2025LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile Capturescited by 1
- 2025GSpaRC: Gaussian Splatting for Real-time Reconstruction of RF Channelscited by 1
- 2026CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesiscited by 1
- 2026DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimizationcited by 1
- 2024PanDORA: Casual HDR Radiance Acquisition of Indoor Scenes for Image-based Lightingcited by 0
- 2026Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstructioncited by 0
- 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Capturescited by 0
9 more
- 2026Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priorscited by 0
- 2026Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splattingcited by 0
- 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Camerascited by 0
- 2026FastPano3D: Feed-Forward Indoor Panoramic 3D Reconstruction from a Single Imagecited by 0
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesiscited by 0
- 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstructioncited by 0
- 2026PanoGS-SLAM: Panoramic 3D Gaussian Splatting SLAMcited by 0
- 2026Cube-Splat: High-Fidelity 360deg Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimizationcited by 0
- 2026Feedforward Novel View Synthesis for Heterogeneous Camerascited by 0
- 2026Feedforward Novel View Synthesis for Heterogeneous Cameras2 Oct 2026
- 2026Cube-Splat: High-Fidelity 360deg Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimization18 Sep 2026
- 2026PanoGS-SLAM: Panoramic 3D Gaussian Splatting SLAM15 Sep 2026
- 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction9 Jul 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026FastPano3D: Feed-Forward Indoor Panoramic 3D Reconstruction from a Single Image29 Jun 2026
- 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras29 Jun 2026
- 2026UniSHARP: Universal Sharp Monocular View Synthesis5 Jun 2026
- 2026Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splatting26 May 2026
- 2026DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization1 Apr 2026
- 2026Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors24 Mar 2026
- 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Captures23 Mar 2026
9 more
- 2026Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstruction9 Mar 2026
- 2026CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesis6 Mar 2026
- 2025GSpaRC: Gaussian Splatting for Real-time Reconstruction of RF Channels27 Nov 2025
- 20253DGAA: Realistic and Robust 3D Gaussian-based Adversarial Attack for Autonomous Driving14 Jul 2025
- 2025LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile Captures8 Jul 2025
- 2025STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering28 May 2025
- 2025You Need a Transition Plane: Bridging Continuous Panoramic 3D Reconstruction with Perspective Gaussian Splatting12 Apr 2025
- 2025FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarking2 Apr 2025
- 2024PanDORA: Casual HDR Radiance Acquisition of Indoor Scenes for Image-based Lighting8 Jul 2024
- 2025FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarkingcited by 7
- 2025STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Renderingcited by 5
- 2025You Need a Transition Plane: Bridging Continuous Panoramic 3D Reconstruction with Perspective Gaussian Splattingcited by 2
- 20253DGAA: Realistic and Robust 3D Gaussian-based Adversarial Attack for Autonomous Drivingcited by 2
- 2026UniSHARP: Universal Sharp Monocular View Synthesiscited by 2
- 2025LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile Capturescited by 1
- 2025GSpaRC: Gaussian Splatting for Real-time Reconstruction of RF Channelscited by 1
- 2026CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesiscited by 1
- 2026DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimizationcited by 1
- 2024PanDORA: Casual HDR Radiance Acquisition of Indoor Scenes for Image-based Lightingcited by 0
- 2026Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstructioncited by 0
- 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Capturescited by 0
12 most cited of 21 All 21 (JSON)
- 2026Feedforward Novel View Synthesis for Heterogeneous Cameras2 Oct 2026
- 2026Cube-Splat: High-Fidelity 360deg Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimization18 Sep 2026
- 2026PanoGS-SLAM: Panoramic 3D Gaussian Splatting SLAM15 Sep 2026
- 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction9 Jul 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026FastPano3D: Feed-Forward Indoor Panoramic 3D Reconstruction from a Single Image29 Jun 2026
- 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras29 Jun 2026
- 2026UniSHARP: Universal Sharp Monocular View Synthesis5 Jun 2026
- 2026Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splatting26 May 2026
- 2026DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization1 Apr 2026
- 2026Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors24 Mar 2026
- 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Captures23 Mar 2026
12 newest of 21 All 21 (JSON)