mlsanityData to 14 Oct 2026

Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes

arXiv 2606.30436 ↗First posted 29 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Scaling monocular 3D Gaussian Splatting (3DGS) SLAM to kilometer-level outdoor environments poses two tightly coupled challenges: fragile long-term pose tracking and excessive memory overhead during large-scale mapping. In this paper, we propose KiloGS-SLAM, a highly efficient and robust monocular 3DGS-SLAM system that jointly addresses both bottlenecks. Since high-fidelity scene reconstruction fundamentally relies on drift-free camera poses, we first introduce a motion-adaptive hybrid tracking module. This module features a condition-triggered three-tier solving pipeline. It dynamically switches between Essential matrix and PnP models to handle geometric degeneracies. An on-demand foundation model can also be activated to rescue the trajectory from catastrophic drift. To ensure the system can sustain these long trajectories without memory exhaustion, we subsequently design a lifecycle-managed Gaussian mapping strategy. By integrating probabilistic initialization with chunk-based multi-view densification and pruning, this full-pipeline optimization effectively reduces primitive redundancy while preserving high-frequency details. Together, the robust tracking guarantees the geometric foundation required for accurate mapping, while the memory-efficient lifecycle-managed mapping enables large-scale operation. Extensive experiments across three challenging outdoor datasets demonstrate that our approach achieves state-of-the-art tracking accuracy and rendering quality, successfully scaling to sequences of over 10,000 frames on a single GPU.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 46 of its 53 references that are in the map. First posted on arXiv 29 Jun 2026.

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References · 46

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  3. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
  4. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  5. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  6. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  7. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  8. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
  9. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  10. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  11. 2021KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3Dcited by 575
  12. 2023Gaussian Splatting SLAMcited by 415
34 more
  1. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  2. 2020DISK: Learning local features with policy gradientcited by 312
  3. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  4. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
  5. 2022Deep Patch Visual Odometrycited by 190
  6. 2025UniDepthV2: Universal Monocular Metric Depth Estimation Made Simplercited by 173
  7. 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
  8. 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
  9. 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
  10. 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
  11. 2024Deep Patch Visual SLAMcited by 71
  12. 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 66
  13. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  14. 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 43
  15. 2025On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Imagescited by 36
  16. 2024LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Renderingcited by 28
  17. 2025VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstructioncited by 28
  18. 2026LongStream: Long-Sequence Streaming Autoregressive Visual Geometrycited by 23
  19. 2021DF-VO: What Should Be Learnt for Visual Odometry?cited by 22
  20. 2025Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmapscited by 22
  21. 2025RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenescited by 18
  22. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
  23. 2025GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splatscited by 14
  24. 2025VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenescited by 13
  25. 2025RegGS: Unposed Sparse Views Gaussian Splatting with 3DGS Registrationcited by 13
  26. 2025VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenescited by 11
  27. 2024MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularizationcited by 10
  28. 2025Unposed 3DGS Reconstruction with Probabilistic Procrustes Mappingcited by 8
  29. 2024MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded Scenescited by 6
  30. 2025Wavelet-GS: 3D Gaussian Splatting with Wavelet Decompositioncited by 4
  31. 2024RoMeO: Robust Metric Visual Odometrycited by 3
  32. 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
  33. 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
  34. 2026MMGS: 10× Compressed 3DGS through Optimal Transport Aggregation based on Multi-view Rankingcited by 1

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