mlsanityData to 14 Oct 2026

Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmaps

arXiv 2507.03737 ↗First posted 4 Jul 2025cs.CVcited by 22

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has become a popular solution in SLAM due to its high-fidelity and real-time novel view synthesis performance. However, some previous 3DGS SLAM methods employ a differentiable rendering pipeline for tracking, lack geometric priors in outdoor scenes. Other approaches introduce separate tracking modules, but they accumulate errors with significant camera movement, leading to scale drift. To address these challenges, we propose a robust RGB-only outdoor 3DGS SLAM method: S3PO-GS. Technically, we establish a self-consistent tracking module anchored in the 3DGS pointmap, which avoids cumulative scale drift and achieves more precise and robust tracking with fewer iterations. Additionally, we design a patch-based pointmap dynamic mapping module, which introduces geometric priors while avoiding scale ambiguity. This significantly enhances tracking accuracy and the quality of scene reconstruction, making it particularly suitable for complex outdoor environments. Our experiments on the Waymo, KITTI, and DL3DV datasets demonstrate that S3PO-GS achieves state-of-the-art results in novel view synthesis and outperforms other 3DGS SLAM methods in tracking accuracy. Project page: https://3dagentworld.github.io/S3PO-GS/.

Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 34 of its 48 references that are in the map. First posted on arXiv 4 Jul 2025.

Builds on

34 of 48 references.

References · 34

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
  4. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  5. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  6. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  7. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  8. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
  9. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
  10. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 537
  11. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  12. 2016Direct Sparse Odometrycited by 485
22 more
  1. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  2. 2023Gaussian Splatting SLAMcited by 415
  3. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  4. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  5. 2024A Survey on 3D Gaussian Splattingcited by 224
  6. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
  7. 2023COLMAP-Free 3D Gaussian Splattingcited by 193
  8. 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
  9. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 184
  10. 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 164
  11. 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
  12. 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
  13. 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
  14. 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
  15. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 111
  16. 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 66
  17. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  18. 2024GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAMcited by 36
  19. 2025RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenescited by 18
  20. 2023SACReg: Scene-Agnostic Coordinate Regression for Visual Localizationcited by 14
  21. 2024MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularizationcited by 10
  22. 2014A Framework for the Volumetric Integration of Depth Imagescited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 16.

22 papers.

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  1. 2026LongStream: Long-Sequence Streaming Autoregressive Visual Geometrycited by 23
  2. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  3. 2025RegGS: Unposed Sparse Views Gaussian Splatting with 3DGS Registrationcited by 13
  4. 2025ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representationcited by 9
  5. 2026HorizonStream: Long-Horizon Attention for Streaming 3D Reconstructioncited by 9
  6. 2026PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstructioncited by 3
  7. 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
  8. 2026M^3: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAMcited by 2
  9. 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistencycited by 2
  10. 2026Pseudo-View Enhancement via Confidence Fusion for Unposed Sparse-View Reconstructioncited by 1
  11. 2026SLAM Adversarial Lab: An Extensible Framework for Visual SLAM Robustness Evaluation under Adverse Conditionscited by 1
  12. 2026World Models for Embodied Intelligence: From Plausible to Controllable to Actionablecited by 1
10 more
  1. 2025MOGS: Monocular Object-guided Gaussian Splatting in Large Scenescited by 0
  2. 2025PROFusion: Robust and Accurate Dense Reconstruction via Camera Pose Regression and Optimizationcited by 0
  3. 2025LVD-GS: Gaussian Splatting SLAM for Dynamic Scenes via Hierarchical Explicit-Implicit Representation Collaboration Renderingcited by 0
  4. 2026ReCoSplat: Online Feed-Forward Gaussian Splatting via Render-and-Comparecited by 0
  5. 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenescited by 0
  6. 2026AquaFlow: A Monocular Gaussian Splatting SLAM for Underwater Streaming Reconstructioncited by 0
  7. 2026Cube-Splat: High-Fidelity 360deg Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimizationcited by 0
  8. 2026Adaptive World Memory 3D Foundation Model for Scalable 3D Mapping, Localization, and Renderingcited by 0
  9. 2026GAUGE: Group-Wise View-Inconsistency Rectification for Feed-Forward 4D Trackingcited by 0
  10. 2026When Left Is Right? Camera-Motion Understanding beyond Screencited by 0