MotionGS-SLAM: Event-Modulated Gaussian Splatting for Motion-Blur Robust SLAM
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Abstract (arXiv)
Current Vision-based SLAM systems fail catastrophically when motion blur corrupts the visual input, as they attempt the ill-posed inverse problem of recovering sharp content from degraded observations. We present MotionGS-SLAM, which fundamentally reimagines motion blur handling through a paradigm shift: rather than removing blur artifacts, we reformulate the challenge as a well-constrained forward problem that generatively models blur formation within the rendering pipeline. By leveraging event cameras' microsecond temporal resolution and immunity to motion blur, we introduce a novel event-modulated Gaussian kernel that dynamically adapts each Gaussian's rasterization based on precise motion cues. Our dual-modulation mechanism transforms 2D Gaussian projections from isotropic dots into anisotropic, motion-aligned elliptical brush strokes (spatial modulation) while adaptively varying exposure integral sampling density based on local velocity (temporal modulation). This physics-based approach enables joint optimization of intra-exposure camera trajectories and 3D scene geometry through blur-aware photometric and event-based constraints. Extensive experiments demonstrate significant improvements over state-of-the-art methods in trajectory accuracy and map quality under severe high-motion conditions.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 19 of its 24 references that are in the map. First posted on arXiv 15 Aug 2026.
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19 of 24 references.
References · 19
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2023Gaussian Splatting SLAMcited by 415
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 87
7 more
- 2024Large Spatial Model: End-to-end Unposed Images to Semantic 3Dcited by 73
- 2024EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Imagescited by 56
- 2024Mitigating Motion Blur in Neural Radiance Fields with Events and Framescited by 31
- 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
- 2023Implicit Event-RGBD Neural SLAMcited by 16
- 2024I2-SLAM: Inverting Imaging Process for Robust Photorealistic Dense SLAMcited by 4
- 2025EGS-SLAM: RGB-D Gaussian Splatting SLAM with Eventscited by 3
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