mlsanityData to 7 Oct 2026

Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting

arXiv 2312.10070 ↗First posted 6 Dec 2023cs.CV cs.ROcited by 152

Not on the map. Why?

Abstract (arXiv)

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD videos. To this end, we propose a novel effective strategy for seeding new Gaussians for newly explored areas and their effective online optimization that is independent of the scene size and thus scalable to larger scenes. This is achieved by organizing the scene into sub-maps which are independently optimized and do not need to be kept in memory. We further accomplish frame-to-model camera tracking by minimizing photometric and geometric losses between the input and rendered frames. The Gaussian representation allows for high-quality photo-realistic real-time rendering of real-world scenes. Evaluation on synthetic and real-world datasets demonstrates competitive or superior performance in mapping, tracking, and rendering compared to existing neural dense SLAM methods.

Key facts. Cited by 152 papers in the map (data through 7 Oct 2026). Builds on 55 of its 97 references that are in the map. First posted on arXiv 6 Dec 2023.

Builds on

55 of 97 references.

References · 55

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  5. 2017Billion-scale similarity search with GPUscited by 2,477
  6. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  10. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
  11. 2020Convolutional Occupancy Networkscited by 760
  12. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
38 more
  1. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
  2. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  3. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  4. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  5. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  6. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
  7. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  8. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  9. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  10. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  11. 2021Neural RGB-D Surface Reconstructioncited by 312
  12. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  13. 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
  14. 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
  15. 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
  16. 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
  17. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
  18. 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 162
  19. 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
  20. 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
  21. 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
  22. 2016Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planningcited by 148
  23. 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 139
  24. 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
  25. 2022NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priorscited by 125
  26. 2021TransformerFusion: Monocular RGB Scene Reconstruction using Transformerscited by 107
  27. 2022iSDF: Real-Time Neural Signed Distance Fields for Robot Perceptioncited by 107
  28. 2022SimpleRecon: 3D Reconstruction Without 3D Convolutionscited by 83
  29. 2022Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mappingcited by 79
  30. 2020DI-Fusion: Online Implicit 3D Reconstruction with Deep Priorscited by 70
  31. 2020RoutedFusion: Learning Real-time Depth Map Fusioncited by 52
  32. 2020NeuralFusion: Online Depth Fusion in Latent Spacecited by 46
  33. 2021VolumeFusion: Deep Depth Fusion for 3D Scene Reconstructioncited by 44
  34. 2023Dense RGB SLAM with Neural Implicit Mapscited by 42
  35. 2021VoRTX: Volumetric 3D Reconstruction With Transformers for Voxelwise View Selection and Fusioncited by 38
  36. 2021Continual Neural Mapping: Learning An Implicit Scene Representation from Sequential Observationscited by 30
  37. 2023SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenescited by 30
  38. 2022BNV-Fusion: Dense 3D Reconstruction using Bi-level Neural Volume Fusioncited by 29

50 most cited of 55 All 55 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 78; 2025: 50; 2026: 24.

152 papers.

Sort:

By area:

  1. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
  2. 2024A Survey on 3D Gaussian Splattingcited by 221
  3. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  4. 2024Revising Densification in Gaussian Splattingcited by 127
  5. 20243D Gaussian as a New Era: A Surveycited by 102
  6. 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 100
  7. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 99
  8. 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
  9. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  10. 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
  11. 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
  12. 2024FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descentcited by 61
38 more
  1. 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
  2. 2024Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesiscited by 56
  3. 2024GeoGaussian: Geometry-aware Gaussian Splatting for Scene Renderingcited by 52
  4. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
  5. 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 48
  6. 2025WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environmentscited by 48
  7. 2024EmbodiedOcc: Embodied 3D Occupancy Prediction for Vision-based Online Scene Understandingcited by 43
  8. 2024SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAMcited by 41
  9. 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 40
  10. 2024GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAMcited by 36
  11. 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
  12. 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
  13. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  14. 2024Compact 3D Gaussian Splatting For Dense Visual SLAMcited by 24
  15. 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstructioncited by 24
  16. 2024BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesiscited by 23
  17. 2024MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurementscited by 22
  18. 2024MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesiscited by 22
  19. 2024ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretrainingcited by 21
  20. 2024Neural Fields in Robotics: A Surveycited by 21
  21. 2024BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesiscited by 20
  22. 2024OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splattingcited by 20
  23. 2024GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusioncited by 20
  24. 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
  25. 2024Neural Radiance Field in Autonomous Driving: A Surveycited by 19
  26. 2024FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Trainingcited by 18
  27. 2024NEDS-SLAM: A Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splattingcited by 16
  28. 2025RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenescited by 16
  29. 20243DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalizationcited by 15
  30. 2024High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimizationcited by 15
  31. 2024Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splattingcited by 15
  32. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
  33. 2024Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractorscited by 14
  34. 2025DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Priorcited by 14
  35. 2025StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streamscited by 13
  36. 2024Reference-based Controllable Scene Stylization with Gaussian Splattingcited by 12
  37. 2024MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAMcited by 12
  38. 2025VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenescited by 12

50 most cited of 152 All 152 (JSON)