MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM
Not on the map. Why?
Abstract (arXiv)
Simultaneous localization and mapping (SLAM) systems with novel view synthesis capabilities are widely used in computer vision, with applications in augmented reality, robotics, and autonomous driving. However, existing approaches are limited to single-agent operation. Recent work has addressed this problem using a distributed neural scene representation. Unfortunately, existing methods are slow, cannot accurately render real-world data, are restricted to two agents, and have limited tracking accuracy. In contrast, we propose a rigidly deformable 3D Gaussian-based scene representation that dramatically speeds up the system. However, improving tracking accuracy and reconstructing a globally consistent map from multiple agents remains challenging due to trajectory drift and discrepancies across agents' observations. Therefore, we propose new tracking and map-merging mechanisms and integrate loop closure in the Gaussian-based SLAM pipeline. We evaluate MAGiC-SLAM on synthetic and real-world datasets and find it more accurate and faster than the state of the art.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 30 of its 45 references that are in the map. First posted on arXiv 25 Nov 2024.
Builds on
30 of 45 references.
References · 30
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Gaussian Splatting SLAMcited by 415
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
18 more
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 184
- 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 167
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
- 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 133
- 2022Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mappingcited by 79
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 60
- 2024Loopy-SLAM: Dense Neural SLAM with Loop Closurescited by 48
- 2023CP-SLAM: Collaborative Neural Point-based SLAM Systemcited by 32
- 2019DOOR-SLAM: Distributed, Online, and Outlier Resilient SLAM for Robotic Teamscited by 29
- 2023Swarm-SLAM : Sparse Decentralized Collaborative Simultaneous Localization and Mapping Framework for Multi-Robot Systemscited by 21
- 2020Kimera-Multi: a System for Distributed Multi-Robot Metric-Semantic Simultaneous Localization and Mappingcited by 18
- 2023NEWTON: Neural View-Centric Mapping for On-the-Fly Large-Scale SLAMcited by 17
Built on by
Citing papers per year: 2025: 6; 2026: 6.
12 papers.
- 2025GRAND-SLAM: Local Optimization for Globally Consistent Large-Scale Multi-Agent Gaussian SLAMcited by 4
- 2025Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigationcited by 3
- 2025MCGS-SLAM: A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mappingcited by 2
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representationscited by 1
- 2026Dense Dynamic Scene Reconstruction and Camera Pose Estimation from Multi-View Videoscited by 1
- 2026PoInit-of-View: Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction Systemscited by 1
- 2025Not All Pixels Are Equal: Confidence-Guided Attention for Feature Matchingcited by 0
- 2025Monocular Visual Odometry without Calibration or Test-time Optimizationcited by 0
- 2026MAGiSt3R: Multi-Agent Feed-forward 3D Reconstruction from Monocular RGB Videoscited by 0
- 2026CGS-SLAM: Collaborative Gaussian Splatting based SLAM for Multi-Agent Reconstructioncited by 0
- 2026CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understandingcited by 0
- 2026CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understanding17 Sep 2026
- 2026CGS-SLAM: Collaborative Gaussian Splatting based SLAM for Multi-Agent Reconstruction27 Aug 2026
- 2026MAGiSt3R: Multi-Agent Feed-forward 3D Reconstruction from Monocular RGB Videos16 Jul 2026
- 2026PoInit-of-View: Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction Systems17 Apr 2026
- 2026Dense Dynamic Scene Reconstruction and Camera Pose Estimation from Multi-View Videos12 Mar 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2025Monocular Visual Odometry without Calibration or Test-time Optimization2 Oct 2025
- 2025From Fields to Splats: A Cross-Domain Survey of Real-Time Neural Scene Representations28 Sep 2025
- 2025MCGS-SLAM: A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mapping17 Sep 2025
- 2025GRAND-SLAM: Local Optimization for Globally Consistent Large-Scale Multi-Agent Gaussian SLAM23 Jun 2025
- 2025Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigation9 Jun 2025
- 2025Not All Pixels Are Equal: Confidence-Guided Attention for Feature Matching4 May 2025