mlsanityData to 7 Oct 2026

360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360^circ Radiance Fields

arXiv 2208.02705 ↗First posted 4 Aug 2022cs.CVcited by 20

Not on the map. Why?

Abstract (arXiv)

Virtual tour among sparse 360^circ images is widely used while hindering smooth and immersive roaming experiences. The emergence of Neural Radiance Field (NeRF) has showcased significant progress in synthesizing novel views, unlocking the potential for immersive scene exploration. Nevertheless, previous NeRF works primarily focused on object-centric scenarios, resulting in noticeable performance degradation when applied to outward-facing and large-scale scenes due to limitations in scene parameterization. To achieve seamless and real-time indoor roaming, we propose a novel approach using geometry-aware radiance fields with adaptively assigned local radiance fields. Initially, we employ multiple 360^circ images of an indoor scene to progressively reconstruct explicit geometry in the form of a probabilistic occupancy map, derived from a global omnidirectional radiance field. Subsequently, we assign local radiance fields through an adaptive divide-and-conquer strategy based on the recovered geometry. By incorporating geometry-aware sampling and decomposition of the global radiance field, our system effectively utilizes positional encoding and compact neural networks to enhance rendering quality and speed. Additionally, the extracted floorplan of the scene aids in providing visual guidance, contributing to a realistic roaming experience. To demonstrate the effectiveness of our system, we curated a diverse dataset of 360^circ images encompassing various real-life scenes, on which we conducted extensive experiments. Quantitative and qualitative comparisons against baseline approaches illustrated the superior performance of our system in large-scale indoor scene roaming.

Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Builds on 39 of its 56 references that are in the map. First posted on arXiv 4 Aug 2022.

Builds on

39 of 56 references.

References · 39

  1. 2017Attention Is All You Needcited by 59,932
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  6. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  7. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  8. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  9. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  10. 2020Neural Sparse Voxel Fieldscited by 959
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  12. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
27 more
  1. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  2. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  3. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  4. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  5. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  6. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  7. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  8. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  9. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  10. 2017Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolationcited by 321
  11. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  12. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  13. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  14. 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
  15. 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
  16. 2019HorizonNet: Learning Room Layout with 1D Representation and Pano Stretch Data Augmentationcited by 107
  17. 2020HoHoNet: 360 Indoor Holistic Understanding with Latent Horizontal Featurescited by 104
  18. 2022NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstructioncited by 99
  19. 2018LayoutNet: Reconstructing the 3D Room Layout from a Single RGB Imagecited by 94
  20. 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
  21. 2018DuLa-Net: A Dual-Projection Network for Estimating Room Layouts from a Single RGB Panoramacited by 67
  22. 2020MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Imagescited by 64
  23. 2019Spherical View Synthesis for Self-Supervised 360 Depth Estimationcited by 51
  24. 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
  25. 2021LED2-Net: Monocular 360 Layout Estimation via Differentiable Depth Renderingcited by 42
  26. 2020Deep Multi Depth Panoramas for View Synthesiscited by 20
  27. 2021Layout-Guided Novel View Synthesis from a Single Indoor Panoramacited by 16

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 4; 2024: 5; 2025: 4; 2026: 6.

20 papers.

Sort:

  1. 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
  2. 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 139
  3. 20244K4DGen: Panoramic 4D Generation at 4K Resolutioncited by 54
  4. 2023PERF: Panoramic Neural Radiance Field from a Single Panoramacited by 45
  5. 2024360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roamingcited by 35
  6. 2022360FusionNeRF: Panoramic Neural Radiance Fields with Joint Guidancecited by 23
  7. 2024Splatter-360: Generalizable 360circ Gaussian Splatting for Wide-baseline Panoramic Imagescited by 23
  8. 2024PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splattingcited by 23
  9. 2023PanoGRF: Generalizable Spherical Radiance Fields for Wide-baseline Panoramascited by 22
  10. 2024OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splattingcited by 20
  11. 2025Self-Calibrating Gaussian Splatting for Large Field of View Reconstructioncited by 10
  12. 2025FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarkingcited by 7
8 more
  1. 2025ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularizationcited by 4
  2. 2025You Need a Transition Plane: Bridging Continuous Panoramic 3D Reconstruction with Perspective Gaussian Splattingcited by 2
  3. 2026CM-EVS: Sparse Panoramic RGB-D-Pose Data for Complete Scene Coveragecited by 1
  4. 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Capturescited by 0
  5. 2026PanoImager: Geometry-Guided Novel View Synthesis and Reconstruction from Sparse Panoramic Viewscited by 0
  6. 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Camerascited by 0
  7. 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesiscited by 0
  8. 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstructioncited by 0