Smol-GS: Compact Representations for Abstract 3D Gaussian Splatting
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Abstract (arXiv)
We present Smol-GS, a novel method for learning compact representations for 3D Gaussian Splatting (3DGS). Our approach learns highly efficient splat-wise features to model 3D space, which capture abstracted cues, including color, opacity, transformation, and material properties. We propose octree-derived positional encoding, which explicitly models spatial locality and enhances representation efficiency. We further apply entropy-based compression to exploit feature redundancy and compress splat coordinates using a recursive voxel hierarchy. This design enables orders-of-magnitude reduction in storage while preserving representation flexibility. Smol-GS achieves state-of-the-art compression performance on standard benchmarks with high-level rendering quality.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 43 of its 60 references that are in the map. First posted on arXiv 30 Nov 2025.
Builds on
43 of 60 references.
References · 43
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31 more
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Citing papers per year: 2026: 1.
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