Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels
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Abstract (arXiv)
Recent advancements in 3D Gaussian Splatting (3DGS) have substantially improved novel view synthesis, enabling high-quality reconstruction and real-time rendering. However, blurring artifacts, such as floating primitives and over-reconstruction, remain challenging. Current methods address these issues by refining scene structure, enhancing geometric representations, addressing blur in training images, improving rendering consistency, and optimizing density control, yet the role of kernel design remains underexplored. We identify the soft boundaries of Gaussian ellipsoids as one of the causes of these artifacts, limiting detail capture in high-frequency regions. To bridge this gap, we introduce 3D Linear Splatting (3DLS), which replaces Gaussian kernels with linear kernels to achieve sharper and more precise results, particularly in high-frequency regions. Through evaluations on three datasets, 3DLS demonstrates state-of-the-art fidelity and accuracy, along with a 30% FPS improvement over baseline 3DGS. The implementation will be made publicly available upon acceptance.
Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 42 of its 52 references that are in the map. First posted on arXiv 19 Nov 2024.
Builds on
42 of 52 references.
References · 42
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
30 more
- 2023Gaussian Splatting SLAMcited by 415
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2018Escaping Plato's Cave: 3D Shape From Adversarial Renderingcited by 170
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 161
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
- 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 138
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
- 2023FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embeddingcited by 108
- 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 87
- 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 82
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 70
- 2024GaMeS: Mesh-Based Adapting and Modification of Gaussian Splattingcited by 70
- 2024Deblurring 3D Gaussian Splattingcited by 66
- 2024RGBD GS-ICP SLAMcited by 65
- 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
- 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 44
- 2024BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingcited by 42
- 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 41
- 2024Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motioncited by 29
- 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
- 2024SAGS: Structure-Aware 3D Gaussian Splattingcited by 21
- 2024GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splattingcited by 13
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Citing papers per year: 2025: 13; 2026: 9.
22 papers.
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- 2025Triangle Splatting for Real-Time Radiance Field Renderingcited by 50
- 2025Deformable Beta Splattingcited by 38
- 2025LinPrim: Linear Primitives for Differentiable Volumetric Renderingcited by 21
- 2025SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenescited by 11
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editingcited by 10
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitivescited by 7
- 2025NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without Referencescited by 5
- 2025Duplex-GS: Proxy-Guided Weighted Blending for Real-Time Order-Independent Gaussian Splattingcited by 5
- 2025Triangle Splatting+: Differentiable Rendering with Opaque Trianglescited by 5
- 2025A Survey on Event-driven 3D Reconstruction: Development under Different Categoriescited by 2
- 2025Radiant Triangle Soup with Soft Connectivity Forces for 3D Reconstruction and Novel View Synthesiscited by 2
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Surveycited by 2
10 more
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Renderingcited by 2
- 2025Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Imagescited by 1
- 2025Gene-DML: Dual-Pathway Multi-Level Discrimination for Gene Expression Prediction from Histopathology Imagescited by 1
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
- 2026DiffBMP: Differentiable Rendering with Bitmap Primitivescited by 0
- 2026From ex(p) to poly: Gaussian Splatting with Polynomial Kernelscited by 0
- 2026Learning View-Dependent Splatting Kernelscited by 0
- 2026FLAT: Feedforward Latent Triangle Splatting for Geometrically Accurate Scene Generationcited by 0
- 2026Resonant Brane Splatting for Arbitrary-Scale Super-Resolutioncited by 0
- 2026Deformable Triangle Splatting: Flexible Primitives for Real-Time Radiance Field Renderingcited by 0
- 2026Deformable Triangle Splatting: Flexible Primitives for Real-Time Radiance Field Rendering24 Jul 2026
- 2026Resonant Brane Splatting for Arbitrary-Scale Super-Resolution28 Jun 2026
- 2026FLAT: Feedforward Latent Triangle Splatting for Geometrically Accurate Scene Generation23 Jun 2026
- 2026Learning View-Dependent Splatting Kernels25 May 2026
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering25 May 2026
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine18 May 2026
- 2026From ex(p) to poly: Gaussian Splatting with Polynomial Kernels19 Mar 2026
- 2026DiffBMP: Differentiable Rendering with Bitmap Primitives26 Feb 2026
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Survey2 Feb 2026
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editing8 Dec 2025
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitives9 Oct 2025
- 2025Triangle Splatting+: Differentiable Rendering with Opaque Triangles29 Sep 2025
10 more
- 2025Duplex-GS: Proxy-Guided Weighted Blending for Real-Time Order-Independent Gaussian Splatting5 Aug 2025
- 2025Gene-DML: Dual-Pathway Multi-Level Discrimination for Gene Expression Prediction from Histopathology Images19 Jul 2025
- 2025SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes10 Jul 2025
- 2025Radiant Triangle Soup with Soft Connectivity Forces for 3D Reconstruction and Novel View Synthesis29 May 2025
- 2025Triangle Splatting for Real-Time Radiance Field Rendering25 May 2025
- 2025A Survey on Event-driven 3D Reconstruction: Development under Different Categories25 Mar 2025
- 2025Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images18 Mar 2025
- 2025Deformable Beta Splatting27 Jan 2025
- 2025LinPrim: Linear Primitives for Differentiable Volumetric Rendering27 Jan 2025
- 2025NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without References11 Jan 2025
- 2025Triangle Splatting for Real-Time Radiance Field Renderingcited by 50
- 2025Deformable Beta Splattingcited by 38
- 2025LinPrim: Linear Primitives for Differentiable Volumetric Renderingcited by 21
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editingcited by 10
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitivescited by 7
- 2025NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without Referencescited by 5
- 2025Duplex-GS: Proxy-Guided Weighted Blending for Real-Time Order-Independent Gaussian Splattingcited by 5
- 2025Triangle Splatting+: Differentiable Rendering with Opaque Trianglescited by 5
- 2025A Survey on Event-driven 3D Reconstruction: Development under Different Categoriescited by 2
- 2025Radiant Triangle Soup with Soft Connectivity Forces for 3D Reconstruction and Novel View Synthesiscited by 2
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Surveycited by 2
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Renderingcited by 2
12 most cited of 20 All 20 (JSON)
- 2026Deformable Triangle Splatting: Flexible Primitives for Real-Time Radiance Field Rendering24 Jul 2026
- 2026Resonant Brane Splatting for Arbitrary-Scale Super-Resolution28 Jun 2026
- 2026Learning View-Dependent Splatting Kernels25 May 2026
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering25 May 2026
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine18 May 2026
- 2026From ex(p) to poly: Gaussian Splatting with Polynomial Kernels19 Mar 2026
- 2026DiffBMP: Differentiable Rendering with Bitmap Primitives26 Feb 2026
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Survey2 Feb 2026
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editing8 Dec 2025
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitives9 Oct 2025
- 2025Triangle Splatting+: Differentiable Rendering with Opaque Triangles29 Sep 2025
- 2025Duplex-GS: Proxy-Guided Weighted Blending for Real-Time Order-Independent Gaussian Splatting5 Aug 2025
12 newest of 20 All 20 (JSON)