mlsanityData to 14 Oct 2026

DynaGSLAM: Real-Time Gaussian-Splatting SLAM for Online Rendering, Tracking, Motion Predictions of Moving Objects in Dynamic Scenes

arXiv 2503.11979 ↗First posted 15 Mar 2025cs.CVcited by 10

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Abstract (arXiv)

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental problem. With the advent of 3D Gaussian Splatting (3DGS) as an explicit representation with excellent rendering quality and speed, state-of-the-art (SOTA) works introduce GS to SLAM. Compared to classical pointcloud-SLAM, GS-SLAM generates photometric information by learning from input camera views and synthesize unseen views with high-quality textures. However, these GS-SLAM fail when moving objects occupy the scene that violate the static assumption of bundle adjustment. The failed updates of moving GS affects the static GS and contaminates the full map over long frames. Although some efforts have been made by concurrent works to consider moving objects for GS-SLAM, they simply detect and remove the moving regions from GS rendering ("anti'' dynamic GS-SLAM), where only the static background could benefit from GS. To this end, we propose the first real-time GS-SLAM, "DynaGSLAM'', that achieves high-quality online GS rendering, tracking, motion predictions of moving objects in dynamic scenes while jointly estimating accurate ego motion. Our DynaGSLAM outperforms SOTA static & "Anti'' dynamic GS-SLAM on three dynamic real datasets, while keeping speed and memory efficiency in practice.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 61 of its 78 references that are in the map. First posted on arXiv 15 Mar 2025.

Builds on

61 of 78 references.

References · 61

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  3. 2015You Only Look Once: Unified, Real-Time Object Detectioncited by 4,852
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  5. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
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38 more
  1. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  2. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
  3. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  4. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
  5. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  6. 2019YOLACT: Real-time Instance Segmentationcited by 443
  7. 2023Gaussian Splatting SLAMcited by 415
  8. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  9. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  10. 2022OneFormer: One Transformer to Rule Universal Image Segmentationcited by 328
  11. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  12. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  13. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  14. 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
  15. 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
  16. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  17. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  18. 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
  19. 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
  20. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
  21. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  22. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  23. 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
  24. 2023Dense Optical Tracking: Connecting the Dotscited by 61
  25. 2023A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesiscited by 59
  26. 2020DynaSLAM II: Tightly-Coupled Multi-Object Tracking and SLAMcited by 47
  27. 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
  28. 2024SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Videocited by 44
  29. 2020VDO-SLAM: A Visual Dynamic Object-aware SLAM Systemcited by 40
  30. 2020FlowFusion: Dynamic Dense RGB-D SLAM Based on Optical Flowcited by 37
  31. 2024DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimizationcited by 29
  32. 2022DytanVO: Joint Refinement of Visual Odometry and Motion Segmentation in Dynamic Environmentscited by 27
  33. 2024EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splattingcited by 23
  34. 2024MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurementscited by 22
  35. 2023DynaMoN: Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fieldscited by 17
  36. 2019The Oxford Multimotion Dataset: Multiple SE(3) Motions with Ground Truthcited by 12
  37. 2022DynaVINS: A Visual-Inertial SLAM for Dynamic Environmentscited by 12
  38. 2024Factorized Motion Fields for Fast Sparse Input Dynamic View Synthesiscited by 11

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 5.

10 papers.