MCN-SLAM: Multi-Agent Collaborative Neural SLAM with Hybrid Implicit Neural Scene Representation
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Abstract (arXiv)
Neural implicit scene representations have recently shown promising results in dense visual SLAM. However, existing implicit SLAM algorithms are constrained to single-agent scenarios, and fall difficulties in large-scale scenes and long sequences. Existing NeRF-based multi-agent SLAM frameworks cannot meet the constraints of communication bandwidth. To this end, we propose the first distributed multi-agent collaborative neural SLAM framework with hybrid scene representation, distributed camera tracking, intra-to-inter loop closure, and online distillation for multiple submap fusion. A novel triplane-grid joint scene representation method is proposed to improve scene reconstruction. A novel intra-to-inter loop closure method is designed to achieve local (single-agent) and global (multi-agent) consistency. We also design a novel online distillation method to fuse the information of different submaps to achieve global consistency. Furthermore, to the best of our knowledge, there is no real-world dataset for NeRF-based/GS-based SLAM that provides both continuous-time trajectories groundtruth and high-accuracy 3D meshes groundtruth. To this end, we propose the first real-world Dense slam (DES) dataset covering both single-agent and multi-agent scenarios, ranging from small rooms to large-scale outdoor scenes, with high-accuracy ground truth for both 3D mesh and continuous-time camera trajectory. This dataset can advance the development of the research in both SLAM, 3D reconstruction, and visual foundation model. Experiments on various datasets demonstrate the superiority of the proposed method in both mapping, tracking, and communication. The dataset and code will open-source on https://github.com/dtc111111/mcnslam.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 63 of its 97 references that are in the map. First posted on arXiv 23 Jun 2025.
Builds on
63 of 97 references.
References · 63
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38 more
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 506
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
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- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
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- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
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- 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
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50 most cited of 63 All 63 (JSON)
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Citing papers per year: 2025: 10; 2026: 1.
11 papers.
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2025GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generationcited by 23
- 2025AD-R1: Closed-Loop Reinforcement Learning for End-to-End Autonomous Driving with Impartial World Modelscited by 14
- 2025SplatSSC: Decoupled Depth-Guided Gaussian Splatting for Semantic Scene Completioncited by 9
- 2025OmniDrive-R1: Reinforcement-driven Interleaved Multi-modal Chain-of-Thought for Trustworthy Vision-Language Autonomous Drivingcited by 9
- 2025UniPR-3D: Towards Universal Visual Place Recognition with Visual Geometry Grounded Transformercited by 8
- 2025TopoLiDM: Topology-Aware LiDAR Diffusion Models for Interpretable and Realistic LiDAR Point Cloud Generationcited by 7
- 2025MUT3R: Motion-aware Updating Transformer for Dynamic 3D Reconstructioncited by 7
- 2025GRS-SLAM3R: Real-Time Dense SLAM with Gated Recurrent Statecited by 6
- 2025Reloc-VGGT: Visual Re-localization with Geometry Grounded Transformercited by 5
- 2026GaussianDWM++: Language-Grounded 3D Gaussian Driving World Model for Unified Scene Understanding, Editing, and Multi-Modal Generationcited by 0
- 2026GaussianDWM++: Language-Grounded 3D Gaussian Driving World Model for Unified Scene Understanding, Editing, and Multi-Modal Generation17 Aug 2026
- 2025GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generation29 Dec 2025
- 2025Reloc-VGGT: Visual Re-localization with Geometry Grounded Transformer26 Dec 2025
- 2025UniPR-3D: Towards Universal Visual Place Recognition with Visual Geometry Grounded Transformer24 Dec 2025
- 2025OmniDrive-R1: Reinforcement-driven Interleaved Multi-modal Chain-of-Thought for Trustworthy Vision-Language Autonomous Driving16 Dec 2025
- 2025MUT3R: Motion-aware Updating Transformer for Dynamic 3D Reconstruction3 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025AD-R1: Closed-Loop Reinforcement Learning for End-to-End Autonomous Driving with Impartial World Models25 Nov 2025
- 2025GRS-SLAM3R: Real-Time Dense SLAM with Gated Recurrent State28 Sep 2025
- 2025SplatSSC: Decoupled Depth-Guided Gaussian Splatting for Semantic Scene Completion4 Aug 2025
- 2025TopoLiDM: Topology-Aware LiDAR Diffusion Models for Interpretable and Realistic LiDAR Point Cloud Generation30 Jul 2025
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