WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments
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Abstract (arXiv)
We present WildGS-SLAM, a robust and efficient monocular RGB SLAM system designed to handle dynamic environments by leveraging uncertainty-aware geometric mapping. Unlike traditional SLAM systems, which assume static scenes, our approach integrates depth and uncertainty information to enhance tracking, mapping, and rendering performance in the presence of moving objects. We introduce an uncertainty map, predicted by a shallow multi-layer perceptron and DINOv2 features, to guide dynamic object removal during both tracking and mapping. This uncertainty map enhances dense bundle adjustment and Gaussian map optimization, improving reconstruction accuracy. Our system is evaluated on multiple datasets and demonstrates artifact-free view synthesis. Results showcase WildGS-SLAM's superior performance in dynamic environments compared to state-of-the-art methods.
Key facts. Cited by 50 papers in the map (data through 14 Oct 2026). Builds on 46 of its 70 references that are in the map. First posted on arXiv 4 Apr 2025.
Builds on
46 of 70 references.
References · 46
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2023Segment Anythingcited by 8,234
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2017Mask R-CNNcited by 7,277
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2016Direct Sparse Odometrycited by 485
34 more
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2023Gaussian Splatting SLAMcited by 415
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 184
- 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
- 2024SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flowcited by 174
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 164
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
- 2018DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenescited by 134
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 87
- 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
- 2024Improving 2D Feature Representations by 3D-Aware Fine-Tuningcited by 71
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 66
- 2023SNI-SLAM: Semantic Neural Implicit SLAMcited by 65
- 2024RGBD GS-ICP SLAMcited by 65
- 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 60
- 2020FlowFusion: Dynamic Dense RGB-D SLAM Based on Optical Flowcited by 37
- 2024GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAMcited by 36
- 2023HI-SLAM: Monocular Real-time Dense Mapping with Hybrid Implicit Fieldscited by 31
- 2024DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimizationcited by 29
- 2023DNS SLAM: Dense Neural Semantic-Informed SLAMcited by 23
- 2024RoDyn-SLAM: Robust Dynamic Dense RGB-D SLAM with Neural Radiance Fieldscited by 22
- 2024NIS-SLAM: Neural Implicit Semantic RGB-D SLAM for 3D Consistent Scene Understandingcited by 19
- 2024EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Visioncited by 19
- 2023DynaMoN: Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fieldscited by 17
- 2022MeSLAM: Memory Efficient SLAM based on Neural Fieldscited by 10
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Citing papers per year: 2025: 17; 2026: 33.
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- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2026DROID-SLAM in the Wildcited by 10
- 2025E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Modelscited by 7
- 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environmentscited by 6
- 2025DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representationscited by 6
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAMcited by 6
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
- 2025Gaussian Mapping for Evolving Scenescited by 3
- 2026Dream-SLAM: Dreaming the Unseen for Active SLAM in Dynamic Environmentscited by 3
- 2026VarSplat: Uncertainty-aware 3D Gaussian Splatting for Robust RGB-D SLAMcited by 3
- 2026Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAMcited by 3
- 2025SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priorscited by 2
38 more
- 2026The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Modelscited by 2
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2025CAD-SLAM: Consistency-Aware Dynamic SLAM with Dynamic-Static Decoupled Mappingcited by 1
- 2025LidarPainter: One-Step Away From Any Lidar View To Novel Guidancecited by 1
- 2025A-TDOM: Active TDOM via On-the-Fly 3DGScited by 1
- 2025ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videoscited by 1
- 2025Preconditioned Deformation Gridscited by 1
- 2025HouseLayout3D: A Benchmark and Training-Free Baseline for 3D Layout Estimation in the Wildcited by 1
- 2025Dynamic Visual SLAM using a General 3D Priorcited by 1
- 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstructioncited by 1
- 2026Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long Sequencescited by 1
- 2026WildPose: A Unified Framework for Robust Pose Estimation in the Wildcited by 1
- 2026DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganizationcited by 1
- 2026DSG: Dynamic 3D Scene Graph Construction for Embodied Agents in Changing Indoor Environmentscited by 1
- 2025Not All Pixels Are Equal: Confidence-Guided Attention for Feature Matchingcited by 0
- 2025Dropping the D: RGB-D SLAM Without the Depth Sensorcited by 0
- 2025CRISTAL: Real-time Camera Registration in Static LiDAR Scans using Neural Renderingcited by 0
- 2026S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputscited by 0
- 2026ReefMapGS: Enabling Large-Scale Underwater Reconstruction by Closing the Loop Between Multimodal SLAM and Gaussian Splattingcited by 0
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
- 2026GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlowcited by 0
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigationcited by 0
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAMcited by 0
- 2026J-LAW: Joint Localization and Action-Conditioned World Modeling via Coupled Latent Factor Graphscited by 0
- 2026MoPe: Motion Permanence for Robust Monocular Gaussian Mapping in Dynamic Environmentscited by 0
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarioscited by 0
- 2026World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Videocited by 0
- 2026DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probabilitycited by 0
- 2026DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstructioncited by 0
- 2026NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstructioncited by 0
- 2026Misanthrope: A Privacy-Preserving Keypoint Detectorcited by 0
- 2026RoSe-SLAM: Robust Semantic-Aware Gaussian Splatting SLAM from Dynamic Monocular Videoscited by 0
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wildcited by 0
- 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backendcited by 0
- 2026CLoSeR: Closing the Loop for Long-Context Streaming Reconstructioncited by 0
- 2026A Review Of Robotic World Models For Dynamic Environments Based On Factor And Scene Graphscited by 0
- 2026All-St3R SLAM: Real-time RGB Dynamic SLAM with Pixel-wise Motion Maskingcited by 0
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offscited by 0
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offs13 Oct 2026
- 2026All-St3R SLAM: Real-time RGB Dynamic SLAM with Pixel-wise Motion Masking12 Oct 2026
- 2026CLoSeR: Closing the Loop for Long-Context Streaming Reconstruction1 Oct 2026
- 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend17 Sep 2026
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild13 Sep 2026
- 2026DSG: Dynamic 3D Scene Graph Construction for Embodied Agents in Changing Indoor Environments1 Sep 2026
- 2026RoSe-SLAM: Robust Semantic-Aware Gaussian Splatting SLAM from Dynamic Monocular Videos29 Aug 2026
- 2026Misanthrope: A Privacy-Preserving Keypoint Detector24 Aug 2026
- 2026NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction24 Aug 2026
- 2026DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization3 Aug 2026
- 2026DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstruction2 Aug 2026
- 2026A Review Of Robotic World Models For Dynamic Environments Based On Factor And Scene Graphs27 Jul 2026
38 more
- 2026DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probability2 Jul 2026
- 2026World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video1 Jul 2026
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios28 Jun 2026
- 2026MoPe: Motion Permanence for Robust Monocular Gaussian Mapping in Dynamic Environments28 Jun 2026
- 2026J-LAW: Joint Localization and Action-Conditioned World Modeling via Coupled Latent Factor Graphs27 Jun 2026
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM23 Jun 2026
- 2026WildPose: A Unified Framework for Robust Pose Estimation in the Wild12 May 2026
- 2026Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM24 Apr 2026
- 2026GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow17 Apr 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigation13 Apr 2026
- 2026ReefMapGS: Enabling Large-Scale Underwater Reconstruction by Closing the Loop Between Multimodal SLAM and Gaussian Splatting13 Apr 2026
- 2026DROID-SLAM in the Wild19 Mar 2026
- 2026S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs11 Mar 2026
- 2026VarSplat: Uncertainty-aware 3D Gaussian Splatting for Robust RGB-D SLAM10 Mar 2026
- 2026Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long Sequences25 Feb 2026
- 2026Dream-SLAM: Dreaming the Unseen for Active SLAM in Dynamic Environments25 Feb 2026
- 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstruction24 Feb 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environments15 Jan 2026
- 2026The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Models12 Jan 2026
- 2025Dynamic Visual SLAM using a General 3D Prior7 Dec 2025
- 2025HouseLayout3D: A Benchmark and Training-Free Baseline for 3D Layout Estimation in the Wild2 Dec 2025
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM2 Dec 2025
- 2025SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priors21 Nov 2025
- 2025CRISTAL: Real-time Camera Registration in Static LiDAR Scans using Neural Rendering20 Nov 2025
- 2025Dropping the D: RGB-D SLAM Without the Depth Sensor7 Oct 2025
- 2025Preconditioned Deformation Grids22 Sep 2025
- 2025ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videos22 Sep 2025
- 2025A-TDOM: Active TDOM via On-the-Fly 3DGS16 Sep 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representations25 Jul 2025
- 2025LidarPainter: One-Step Away From Any Lidar View To Novel Guidance16 Jul 2025
- 2025Gaussian Mapping for Evolving Scenes7 Jun 2025
- 2025E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models2 Jun 2025
- 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments28 May 2025
- 2025CAD-SLAM: Consistency-Aware Dynamic SLAM with Dynamic-Static Decoupled Mapping26 May 2025
- 2025Not All Pixels Are Equal: Confidence-Guided Attention for Feature Matching4 May 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2026DROID-SLAM in the Wildcited by 10
- 2025E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Modelscited by 7
- 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environmentscited by 6
- 2025DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representationscited by 6
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAMcited by 6
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
- 2025Gaussian Mapping for Evolving Scenescited by 3
- 2026Dream-SLAM: Dreaming the Unseen for Active SLAM in Dynamic Environmentscited by 3
- 2026VarSplat: Uncertainty-aware 3D Gaussian Splatting for Robust RGB-D SLAMcited by 3
- 2026Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAMcited by 3
- 2025SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priorscited by 2
12 most cited of 48 All 48 (JSON)
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offs13 Oct 2026
- 2026All-St3R SLAM: Real-time RGB Dynamic SLAM with Pixel-wise Motion Masking12 Oct 2026
- 2026CLoSeR: Closing the Loop for Long-Context Streaming Reconstruction1 Oct 2026
- 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend17 Sep 2026
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild13 Sep 2026
- 2026RoSe-SLAM: Robust Semantic-Aware Gaussian Splatting SLAM from Dynamic Monocular Videos29 Aug 2026
- 2026Misanthrope: A Privacy-Preserving Keypoint Detector24 Aug 2026
- 2026NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction24 Aug 2026
- 2026DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization3 Aug 2026
- 2026DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstruction2 Aug 2026
- 2026A Review Of Robotic World Models For Dynamic Environments Based On Factor And Scene Graphs27 Jul 2026
- 2026DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probability2 Jul 2026
12 newest of 48 All 48 (JSON)