mlsanityData to 7 Oct 2026

Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance

arXiv 2003.09852 ↗First posted 22 Mar 2020cs.CV cs.GR cs.LGcited by 9

Not on the map. Why?

Abstract (arXiv)

In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates the light reflected from the surface towards the camera. The geometry is represented as a zero level-set of a neural network, while the neural renderer, derived from the rendering equation, is capable of (implicitly) modeling a wide set of lighting conditions and materials. We trained our network on real world 2D images of objects with different material properties, lighting conditions, and noisy camera initializations from the DTU MVS dataset. We found our model to produce state of the art 3D surface reconstructions with high fidelity, resolution and detail.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Mar 2020.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2021: 3; 2022: 2; 2023: 2; 2024: 1; 2025: 1.

9 papers.