SimRecon: SimReady Compositional Scene Reconstruction from Real Videos
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Abstract (arXiv)
Compositional scene reconstruction seeks to create object-centric representations rather than holistic scenes from real-world videos, which is natively applicable for simulation and interaction. Conventional compositional reconstruction approaches primarily emphasize on visual appearance and show limited generalization ability to real-world scenarios. In this paper, we propose SimRecon, a framework that realizes a "Perception-Generation-Simulation" pipeline towards cluttered scene reconstruction, which first conducts scene-level semantic reconstruction from video input, then performs single-object generation, and finally assembles these assets in the simulator. However, naively combining these three stages leads to visual infidelity of generated assets and physical implausibility of the final scene, a problem particularly severe for complex scenes. Thus, we further propose two bridging modules between the three stages to address this problem. To be specific, for the transition from Perception to Generation, critical for visual fidelity, we introduce Active Viewpoint Optimization, which actively searches in 3D space to acquire optimal projected images as conditions for single-object completion. Moreover, for the transition from Generation to Simulation, essential for physical plausibility, we propose a Scene Graph Synthesizer, which guides the construction from scratch in 3D simulators, mirroring the native, constructive principle of the real world. Extensive experiments on the ScanNet dataset validate our method's superior performance over previous state-of-the-art approaches.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 68 of its 76 references that are in the map. First posted on arXiv 2 Mar 2026.
Builds on
68 of 76 references.
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38 more
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50 most cited of 68 All 68 (JSON)
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Citing papers per year: 2026: 9.
9 papers.
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Imagecited by 4
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minutecited by 3
- 2026Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modelingcited by 2
- 2026ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignmentcited by 1
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Capturescited by 0
- 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environmentscited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumescited by 0
- 2026Scene Retargeting: Learning Object Placement with Analogical Transfercited by 0
- 2026Scene Retargeting: Learning Object Placement with Analogical Transfer29 Sep 2026
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environments22 Sep 2026
- 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute8 Sep 2026
- 2026Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling31 Aug 2026
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures26 Jun 2026
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image2 Jun 2026
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image28 May 2026
- 2026ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment12 Apr 2026