mlsanityData to 14 Oct 2026

IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Rendering

arXiv 2506.23329 ↗First posted 29 Jun 2025cs.CVcited by 19

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

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Abstract (arXiv)

Vision-language models (VLMs) excel at descriptive tasks, but whether they truly understand scenes from visual observations remains uncertain. We introduce IR3D-Bench, a benchmark challenging VLMs to demonstrate understanding through active creation rather than passive recognition. Grounded in the analysis-by-synthesis paradigm, IR3D-Bench tasks Vision-Language Agents (VLAs) with actively using programming and rendering tools to recreate the underlying 3D structure of an input image, achieving agentic inverse rendering through tool use. This "understanding-by-creating" approach probes the tool-using generative capacity of VLAs, moving beyond the descriptive or conversational capacity measured by traditional scene understanding benchmarks. We provide a comprehensive suite of metrics to evaluate geometric accuracy, spatial relations, appearance attributes, and overall plausibility. Initial experiments on agentic inverse rendering powered by various state-of-the-art VLMs highlight current limitations, particularly in visual precision rather than basic tool usage. IR3D-Bench, including data and evaluation protocols, is released to facilitate systematic study and development of tool-using VLAs towards genuine scene understanding by creating.

Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 63 of its 85 references that are in the map. First posted on arXiv 29 Jun 2025.

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63 of 85 references.

Closest ancestors · 4

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  1. 2025Inst3D-LMM: Instance-Aware 3D Scene Understanding with Multi-modal Instruction Tuning1 Mar
  2. 2024LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models3 Dec
  3. 2024SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models3 Jun
  4. 20243DMIT: 3D Multi-modal Instruction Tuning for Scene Understanding6 Jan

Other references · 59

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 13.

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  1. 2025Follow-Your-Shape: Shape-Aware Image Editing via Trajectory-Guided Region Controlcited by 28
  2. 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Rewardcited by 24
  3. 2026FastVMT: Eliminating Redundancy in Video Motion Transfercited by 23
  4. 2025Fast Multi-view Consistent 3D Editing with Video Priorscited by 12
  5. 2025SpatialTree: How Spatial Abilities Branch Out in MLLMscited by 12
  6. 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Modelscited by 10
  7. 2025SafeMT: Multi-turn Safety for Multimodal Language Modelscited by 6
  8. 2025SO-Bench: A Structural Output Evaluation of Multimodal LLMscited by 6
  9. 2026GS-Agent: Creating 4D Physical Worlds With Generative Simulationcited by 5
  10. 2026MultiView-Bench: A Diagnostic Benchmark for World-Centric Multi-View Integration in VLMscited by 4
  11. 2026SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesiscited by 2
  12. 2026Seek-and-Solve: Benchmarking MLLMs for Visual Clue-Driven Reasoning in Daily Scenarioscited by 2
7 more
  1. 2025See it. Say it. Sorted: Agentic System for Compositional Diagram Generationcited by 0
  2. 2026PhysEditBench: A Protocol-Conditioned Benchmark for Dense Physical-Map Prediction with Image Editorscited by 0
  3. 2026IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoningcited by 0
  4. 2026ArtiMo: Agent-Driven Articulated Mesh Animationcited by 0
  5. 2026FoldingAgent: Inferring Parametric Origami Procedures from Demonstration Videoscited by 0
  6. 2026CineRecon: Benchmarking Frontier Models for Agentic Cinematic Reconstructioncited by 0
  7. 2026PhysCodeGym: Benchmarking Coding Agents for Physically Verifiable 4D Reconstructioncited by 0

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  2. 2026SceneActBench: Can Agents Act on the 3D Scenes They See?
  3. 2026SceneBench: A Hierarchical Benchmark for Vision-Language Understanding of 3D Scenes
  4. 2026Do Vision-Language Models Understand 3D Scenes or Just Catalogue Objects?
  5. 2026Separating perception from reasoning in vision-language models: a model-free render ceiling for crystal structures
  6. 20263DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code
  7. 20253D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding
  8. 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation