Free-Editor: Zero-shot Text-driven 3D Scene Editing
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Text-to-Image (T2I) diffusion models have recently gained traction for their versatility and user-friendliness in 2D content generation and editing. However, training a diffusion model specifically for 3D scene editing is challenging due to the scarcity of large-scale datasets. Currently, editing 3D scenes necessitates either retraining the model to accommodate various 3D edits or developing specific methods tailored to each unique editing type. Moreover, state-of-the-art (SOTA) techniques require multiple synchronized edited images from the same scene to enable effective scene editing. Given the current limitations of T2I models, achieving consistent editing effects across multiple images remains difficult, leading to multi-view inconsistency in editing. This inconsistency undermines the performance of 3D scene editing when these images are utilized. In this study, we introduce a novel, training-free 3D scene editing technique called textscFree-Editor, which enables users to edit 3D scenes without the need for model retraining during the testing phase. Our method effectively addresses the issue of multi-view style inconsistency found in state-of-the-art (SOTA) methods through the implementation of a single-view editing scheme. Specifically, we demonstrate that editing a particular 3D scene can be achieved by modifying only a single view. To facilitate this, we present an Edit Transformer that ensures intra-view consistency and inter-view style transfer using self-view and cross-view attention mechanisms, respectively. By eliminating the need for model retraining and multi-view editing, our approach significantly reduces editing time and memory resource requirements, achieving runtimes approximately 20 times faster than SOTA methods. We have performed extensive experiments on various benchmark datasets, showcasing the diverse editing capabilities of our proposed technique.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 65 of its 70 references that are in the map. First posted on arXiv 21 Dec 2023.
Builds on
65 of 70 references.
Closest ancestors · 2
Same direction, newest first
- 2023Vox-E: Text-guided Voxel Editing of 3D Objects21 Mar
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 63
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38 more
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
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50 most cited of 63 All 63 (JSON)
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Citing papers per year: 2024: 5; 2025: 6; 2026: 3.
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- 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splattingcited by 40
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
- 2024EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editingcited by 14
- 20243DEgo: 3D Editing on the Go!cited by 10
- 2025Feedforward 3D Editing via Text-Steerable Image-to-3Dcited by 6
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Imagecited by 2
- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformercited by 2
- 2026EZBlender: Efficient 3D Editing with Plan-and-ReAct Agentcited by 2
- 2025UniView: Enhancing Novel View Synthesis From A Single Image By Unifying Reference Featurescited by 1
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editingcited by 0
- 2025InStyle: Instant Appearance Stylization of 3D Shapescited by 0
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillation4 Sep 2026
- 2026T3HG-Editor: Text-driven 3D Human Garment Editing with Body Priors Embedded in SMPL-X15 Jul 2026
- 2026EZBlender: Efficient 3D Editing with Plan-and-ReAct Agent12 Jan 2026
- 2025Feedforward 3D Editing via Text-Steerable Image-to-3D15 Dec 2025
- 2025InStyle: Instant Appearance Stylization of 3D Shapes3 Dec 2025
- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer30 Nov 2025
- 2025UniView: Enhancing Novel View Synthesis From A Single Image By Unifying Reference Features5 Sep 2025
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image20 May 2025
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editing14 Mar 2025
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting16 Dec 2024
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis25 Nov 2024
- 2024EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editing3 Oct 2024
2 more
- 20243DEgo: 3D Editing on the Go!14 Jul 2024
- 2024View-Consistent 3D Editing with Gaussian Splatting18 Mar 2024
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splattingcited by 40
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
- 20243DEgo: 3D Editing on the Go!cited by 10
- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformercited by 2
- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer30 Nov 2025
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting16 Dec 2024
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis25 Nov 2024
- 20243DEgo: 3D Editing on the Go!14 Jul 2024
- 2026EZBlender: Efficient 3D Editing with Plan-and-ReAct Agent12 Jan 2026
- 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
- 2024EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editingcited by 14
- 2025Feedforward 3D Editing via Text-Steerable Image-to-3Dcited by 6
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Imagecited by 2
- 2025UniView: Enhancing Novel View Synthesis From A Single Image By Unifying Reference Featurescited by 1
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editingcited by 0
- 2025InStyle: Instant Appearance Stylization of 3D Shapescited by 0
- 2026T3HG-Editor: Text-driven 3D Human Garment Editing with Body Priors Embedded in SMPL-Xcited by 0
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillationcited by 0
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillation4 Sep 2026
- 2026T3HG-Editor: Text-driven 3D Human Garment Editing with Body Priors Embedded in SMPL-X15 Jul 2026
- 2025Feedforward 3D Editing via Text-Steerable Image-to-3D15 Dec 2025
- 2025InStyle: Instant Appearance Stylization of 3D Shapes3 Dec 2025
- 2025UniView: Enhancing Novel View Synthesis From A Single Image By Unifying Reference Features5 Sep 2025
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image20 May 2025
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editing14 Mar 2025
- 2024EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editing3 Oct 2024
- 2024View-Consistent 3D Editing with Gaussian Splatting18 Mar 2024
Similar, not cited
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- 2023Editing 3D Scenes via Text Prompts without Retraining
- 2024Towards a Training Free Approach for 3D Scene Editing
- 2025DualNeRF: Text-Driven 3D Scene Editing via Dual-Field Representation
- 2024A Survey of Multimodal-Guided Image Editing with Text-to-Image Diffusion Models
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization
- 2023Improving Diffusion Models for Scene Text Editing with Dual Encoders
- 2024Unified Editing of Panorama, 3D Scenes, and Videos Through Disentangled Self-Attention Injection