mlsanityData to 7 Oct 2026

Free-Editor: Zero-shot Text-driven 3D Scene Editing

arXiv 2312.13663 ↗First posted 21 Dec 2023cs.CVcited by 14

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Text-to-Image (T2I) diffusion models have recently gained traction for their versatility and user-friendliness in 2D content generation and editing. However, training a diffusion model specifically for 3D scene editing is challenging due to the scarcity of large-scale datasets. Currently, editing 3D scenes necessitates either retraining the model to accommodate various 3D edits or developing specific methods tailored to each unique editing type. Moreover, state-of-the-art (SOTA) techniques require multiple synchronized edited images from the same scene to enable effective scene editing. Given the current limitations of T2I models, achieving consistent editing effects across multiple images remains difficult, leading to multi-view inconsistency in editing. This inconsistency undermines the performance of 3D scene editing when these images are utilized. In this study, we introduce a novel, training-free 3D scene editing technique called textscFree-Editor, which enables users to edit 3D scenes without the need for model retraining during the testing phase. Our method effectively addresses the issue of multi-view style inconsistency found in state-of-the-art (SOTA) methods through the implementation of a single-view editing scheme. Specifically, we demonstrate that editing a particular 3D scene can be achieved by modifying only a single view. To facilitate this, we present an Edit Transformer that ensures intra-view consistency and inter-view style transfer using self-view and cross-view attention mechanisms, respectively. By eliminating the need for model retraining and multi-view editing, our approach significantly reduces editing time and memory resource requirements, achieving runtimes approximately 20 times faster than SOTA methods. We have performed extensive experiments on various benchmark datasets, showcasing the diverse editing capabilities of our proposed technique.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 65 of its 70 references that are in the map. First posted on arXiv 21 Dec 2023.

Builds on

65 of 70 references.

Closest ancestors · 2

Same direction, newest first

  1. 2023Vox-E: Text-guided Voxel Editing of 3D Objects21 Mar
  2. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 63

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38 more
  1. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
  2. 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
  3. 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
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  1. 2023Editing 3D Scenes via Text Prompts without Retraining
  2. 2024Towards a Training Free Approach for 3D Scene Editing
  3. 2025DualNeRF: Text-Driven 3D Scene Editing via Dual-Field Representation
  4. 2024A Survey of Multimodal-Guided Image Editing with Text-to-Image Diffusion Models
  5. 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing
  6. 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization
  7. 2023Improving Diffusion Models for Scene Text Editing with Dual Encoders
  8. 2024Unified Editing of Panorama, 3D Scenes, and Videos Through Disentangled Self-Attention Injection