mlsanityData to 7 Oct 2026

TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Video

arXiv 2312.06713 ↗First posted 10 Dec 2023cs.CVcited by 22

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Abstract (arXiv)

Neural Radiance Fields (NeRF) revolutionize the realm of visual media by providing photorealistic Free-Viewpoint Video (FVV) experiences, offering viewers unparalleled immersion and interactivity. However, the technology's significant storage requirements and the computational complexity involved in generation and rendering currently limit its broader application. To close this gap, this paper presents Temporal Tri-Plane Radiance Fields (TeTriRF), a novel technology that significantly reduces the storage size for Free-Viewpoint Video (FVV) while maintaining low-cost generation and rendering. TeTriRF introduces a hybrid representation with tri-planes and voxel grids to support scaling up to long-duration sequences and scenes with complex motions or rapid changes. We propose a group training scheme tailored to achieving high training efficiency and yielding temporally consistent, low-entropy scene representations. Leveraging these properties of the representations, we introduce a compression pipeline with off-the-shelf video codecs, achieving an order of magnitude less storage size compared to the state-of-the-art. Our experiments demonstrate that TeTriRF can achieve competitive quality with a higher compression rate.

Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Builds on 38 of its 46 references that are in the map. First posted on arXiv 10 Dec 2023.

Builds on

38 of 46 references.

References · 38

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  5. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  7. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  10. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  11. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  12. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
26 more
  1. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  2. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  3. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  4. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  5. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  6. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  7. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  8. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  9. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 210
  10. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 164
  11. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  12. 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
  13. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
  14. 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
  15. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  16. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  17. 2022Compressing Volumetric Radiance Fields to 1 MBcited by 66
  18. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  19. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  20. 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
  21. 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
  22. 2022Neural Deformable Voxel Grid for Fast Optimization of Dynamic View Synthesiscited by 43
  23. 2021NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Camerascited by 40
  24. 2018Robust 3D Human Motion Reconstruction Via Dynamic Template Constructioncited by 13
  25. 2022PREF: Phasorial Embedding Fields for Compact Neural Representationscited by 10
  26. 20184D Human Body Correspondences from Panoramic Depth Mapscited by 7

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 10; 2025: 5; 2026: 7.

22 papers.

Sort:

  1. 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
  2. 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 28
  3. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
  4. 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 24
  5. 2024Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representationcited by 21
  6. 2024HPC: Hierarchical Progressive Coding Framework for Volumetric Videocited by 13
  7. 2024VRVVC: Variable-Rate NeRF-Based Volumetric Video Compressioncited by 13
  8. 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 10
  9. 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstructioncited by 9
  10. 2024Rate-aware Compression for NeRF-based Volumetric Videocited by 8
  11. 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
  12. 2024TK-Planes: Tiered K-Planes with High Dimensional Feature Vectors for Dynamic UAV-based Scenescited by 3
10 more
  1. 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representationcited by 3
  2. 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
  3. 2026MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenescited by 2
  4. 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapescited by 2
  5. 2024Fused-Planes: Why Train a Thousand Tri-Planes When You Can Share?cited by 0
  6. 2026Constrained Dynamic Gaussian Splattingcited by 0
  7. 2026CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Deliverycited by 0
  8. 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
  9. 2026Practical Lossless Volumetric Medical Image Compression via Tri-plane Context Tree Learningcited by 0
  10. 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchorscited by 0