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S3-SLAM: Sparse Tri-plane Encoding for Neural Implicit SLAM

arXiv 2404.18284 ↗First posted 28 Apr 2024cs.CVcited by 0

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Abstract (arXiv)

With the emergence of Neural Radiance Fields (NeRF), neural implicit representations have gained widespread applications across various domains, including simultaneous localization and mapping. However, current neural implicit SLAM faces a challenging trade-off problem between performance and the number of parameters. To address this problem, we propose sparse tri-plane encoding, which efficiently achieves scene reconstruction at resolutions up to 512 using only 2~4% of the commonly used tri-plane parameters (reduced from 100MB to 2~4MB). On this basis, we design S3-SLAM to achieve rapid and high-quality tracking and mapping through sparsifying plane parameters and integrating orthogonal features of tri-plane. Furthermore, we develop hierarchical bundle adjustment to achieve globally consistent geometric structures and reconstruct high-resolution appearance. Experimental results demonstrate that our approach achieves competitive tracking and scene reconstruction with minimal parameters on three datasets. Source code will soon be available.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 30 of its 35 references that are in the map. First posted on arXiv 28 Apr 2024.

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30 of 35 references.

References · 30

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  2. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  3. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  8. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  10. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  11. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
  12. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
18 more
  1. 2020Neural Sparse Voxel Fieldscited by 959
  2. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  3. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
  4. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  5. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  6. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  7. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  8. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  9. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  10. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  11. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
  12. 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
  13. 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
  14. 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
  15. 2022PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Latticescited by 72
  16. 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 61
  17. 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
  18. 2023Strivec: Sparse Tri-Vector Radiance Fieldscited by 28

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