InsertNeRF: Instilling Generalizability into NeRF with HyperNet Modules
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Abstract (arXiv)
Generalizing Neural Radiance Fields (NeRF) to new scenes is a significant challenge that existing approaches struggle to address without extensive modifications to vanilla NeRF framework. We introduce InsertNeRF, a method for INStilling gEneRalizabiliTy into NeRF. By utilizing multiple plug-and-play HyperNet modules, InsertNeRF dynamically tailors NeRF's weights to specific reference scenes, transforming multi-scale sampling-aware features into scene-specific representations. This novel design allows for more accurate and efficient representations of complex appearances and geometries. Experiments show that this method not only achieves superior generalization performance but also provides a flexible pathway for integration with other NeRF-like systems, even in sparse input settings. Code will be available https://github.com/bbbbby-99/InsertNeRF.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 50 of its 64 references that are in the map. First posted on arXiv 26 Aug 2023.
Builds on
50 of 64 references.
References · 50
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38 more
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Built on by
Citing papers per year: 2023: 1; 2024: 5; 2025: 0; 2026: 1.
7 papers.
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2023CaesarNeRF: Calibrated Semantic Representation for Few-shot Generalizable Neural Renderingcited by 10
- 2024SCARF: Scalable Continual Learning Framework for Memory-efficient Multiple Neural Radiance Fieldscited by 8
- 2024Distractor-free Generalizable 3D Gaussian Splattingcited by 8
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editingcited by 4
- 2024AdaContour: Adaptive Contour Descriptor with Hierarchical Representationcited by 0
- 2024Incremental Multi-Scene Modeling via Continual Neural Graphics Primitivescited by 0
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing3 Mar 2026
- 2024Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives29 Nov 2024
- 2024Distractor-free Generalizable 3D Gaussian Splatting26 Nov 2024
- 2024SCARF: Scalable Continual Learning Framework for Memory-efficient Multiple Neural Radiance Fields6 Sep 2024
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities24 Jul 2024
- 2024AdaContour: Adaptive Contour Descriptor with Hierarchical Representation12 Apr 2024
- 2023CaesarNeRF: Calibrated Semantic Representation for Few-shot Generalizable Neural Rendering27 Nov 2023