mlsanityData to 7 Oct 2026

Real-time Pose and Shape Reconstruction of Two Interacting Hands With a Single Depth Camera

arXiv 2106.08059 ↗First posted 15 Jun 2021cs.CVcited by 70

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Abstract (arXiv)

We present a novel method for real-time pose and shape reconstruction of two strongly interacting hands. Our approach is the first two-hand tracking solution that combines an extensive list of favorable properties, namely it is marker-less, uses a single consumer-level depth camera, runs in real time, handles inter- and intra-hand collisions, and automatically adjusts to the user's hand shape. In order to achieve this, we embed a recent parametric hand pose and shape model and a dense correspondence predictor based on a deep neural network into a suitable energy minimization framework. For training the correspondence prediction network, we synthesize a two-hand dataset based on physical simulations that includes both hand pose and shape annotations while at the same time avoiding inter-hand penetrations. To achieve real-time rates, we phrase the model fitting in terms of a nonlinear least-squares problem so that the energy can be optimized based on a highly efficient GPU-based Gauss-Newton optimizer. We show state-of-the-art results in scenes that exceed the complexity level demonstrated by previous work, including tight two-hand grasps, significant inter-hand occlusions, and gesture interaction.

Key facts. Cited by 70 papers in the map (data through 7 Oct 2026). Builds on 26 of its 71 references that are in the map. First posted on arXiv 15 Jun 2021.

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26 of 71 references.

References · 26

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
  3. 2017MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applicationscited by 3,827
  4. 2015SegNet: A Deep Convolutional Encoder-Decoder Architecture for Image Segmentationcited by 1,483
  5. 2016Beyond a Gaussian Denoiser: Residual Learning of Deep CNN for Image Denoisingcited by 1,352
  6. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
  7. 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
  8. 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
  9. 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
  10. 2017GANerated Hands for Real-time 3D Hand Tracking from Monocular RGBcited by 147
  11. 2015Capturing Hands in Action using Discriminative Salient Points and Physics Simulationcited by 115
  12. 2018Cross-modal Deep Variational Hand Pose Estimationcited by 89
14 more
  1. 2017Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensorcited by 84
  2. 2016Real-time Joint Tracking of a Hand Manipulating an Object from RGB-D Inputcited by 56
  3. 2018DenseReg: Fully Convolutional Dense Shape Regression In-the-Wildcited by 32
  4. 2016Fast and Robust Hand Tracking Using Detection-Guided Optimizationcited by 30
  5. 2015Dense Human Body Correspondences Using Convolutional Networkscited by 26
  6. 2016Training a Feedback Loop for Hand Pose Estimationcited by 21
  7. 2017Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goalscited by 21
  8. 20143D Hand Pose Detection in Egocentric RGB-D Imagescited by 17
  9. 2015Depth-based hand pose estimation: methods, data, and challengescited by 16
  10. 2016Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Modelcited by 15
  11. 2018Augmented Skeleton Space Transfer for Depth-based Hand Pose Estimationcited by 15
  12. 2017Crossing Nets: Combining GANs and VAEs with a Shared Latent Space for Hand Pose Estimationcited by 13
  13. 2017Occlusion-aware Hand Pose Estimation Using Hierarchical Mixture Density Networkcited by 11
  14. 2017Dynamics Based 3D Skeletal Hand Trackingcited by 10

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 9; 2022: 17; 2023: 23; 2024: 14; 2025: 5; 2026: 2.

70 papers.

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  1. 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
  2. 2022Interacting Attention Graph for Single Image Two-Hand Reconstructioncited by 87
  3. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
  4. 2022AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstructioncited by 58
  5. 2022Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolutioncited by 54
  6. 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
  7. 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 49
  8. 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstructioncited by 44
  9. 2021Learning to Disambiguate Strongly Interacting Hands via Probabilistic Per-pixel Part Segmentationcited by 40
  10. 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
  11. 20223D Interacting Hand Pose Estimation by Hand De-occlusion and Removalcited by 36
  12. 2023Bringing Inputs to Shared Domains for 3D Interacting Hands Recovery in the Wildcited by 36
38 more
  1. 2022Reconstructing Hand-Held Objects from Monocular Videocited by 35
  2. 2023A Dataset of Relighted 3D Interacting Handscited by 35
  3. 2024EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wildcited by 33
  4. 2021Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Camerascited by 32
  5. 2023A Probabilistic Attention Model with Occlusion-aware Texture Regression for 3D Hand Reconstruction from a Single RGB Imagecited by 32
  6. 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
  7. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  8. 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
  9. 2021Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinementscited by 27
  10. 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapescited by 26
  11. 2024HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interactioncited by 25
  12. 2021RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB Videocited by 23
  13. 2023RelightableHands: Efficient Neural Relighting of Articulated Hand Modelscited by 21
  14. 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Imagescited by 18
  15. 2022Efficient Annotation and Learning for 3D Hand Pose Estimation: A Surveycited by 17
  16. 2023Decaf: Monocular Deformation Capture for Face and Hand Interactionscited by 17
  17. 20233D Pose Estimation of Two Interacting Hands from a Monocular Event Cameracited by 17
  18. 2024URHand: Universal Relightable Handscited by 17
  19. 2021Learning to Fit Morphable Modelscited by 16
  20. 2023DDF-HO: Hand-Held Object Reconstruction via Conditional Directed Distance Fieldcited by 16
  21. 2023Reconstructing Three-Dimensional Models of Interacting Humanscited by 14
  22. 2023MACS: Mass Conditioned 3D Hand and Object Motion Synthesiscited by 13
  23. 2023MOHO: Learning Single-view Hand-held Object Reconstruction with Multi-view Occlusion-Aware Supervisioncited by 12
  24. 2021HandVoxNet++: 3D Hand Shape and Pose Estimation using Voxel-Based Neural Networkscited by 11
  25. 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 11
  26. 2025HORT: Monocular Hand-held Objects Reconstruction with Transformerscited by 11
  27. 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Imagescited by 9
  28. 2024DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Imagecited by 9
  29. 2022Stability-driven Contact Reconstruction From Monocular Color Imagescited by 8
  30. 2022S2Contact: Graph-based Network for 3D Hand-Object Contact Estimation with Semi-Supervised Learningcited by 8
  31. 2023Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Imagecited by 8
  32. 2024Physics-aware Hand-object Interaction Denoisingcited by 7
  33. 2021Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimationcited by 6
  34. 2022NIMBLE: A Non-rigid Hand Model with Bones and Musclescited by 6
  35. 2022End-to-end Weakly-supervised Single-stage Multiple 3D Hand Mesh Reconstruction from a Single RGB Imagecited by 6
  36. 2022LWA-HAND: Lightweight Attention Hand for Interacting Hand Reconstructioncited by 5
  37. 2022HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flowcited by 5
  38. 2022Ego2HandsPose: A Dataset for Egocentric Two-hand 3D Global Pose Estimationcited by 4

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