mlsanityData to 14 Oct 2026

Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimation

arXiv 2303.04991 ↗First posted 9 Mar 2023cs.CVcited by 21

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Abstract (arXiv)

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred. In videos, the movements of the hand allow us to observe various parts of the hand that may be occluded or blurred in a single frame. To adaptively leverage the visual clue before and after the occlusion or blurring for robust hand pose estimation, we propose the Deformer: a framework that implicitly reasons about the relationship between hand parts within the same image (spatial dimension) and different timesteps (temporal dimension). We show that a naive application of the transformer self-attention mechanism is not sufficient because motion blur or occlusions in certain frames can lead to heavily distorted hand features and generate imprecise keys and queries. To address this challenge, we incorporate a Dynamic Fusion Module into Deformer, which predicts the deformation of the hand and warps the hand mesh predictions from nearby frames to explicitly support the current frame estimation. Furthermore, we have observed that errors are unevenly distributed across different hand parts, with vertices around fingertips having disproportionately higher errors than those around the palm. We mitigate this issue by introducing a new loss function called maxMSE that automatically adjusts the weight of every vertex to focus the model on critical hand parts. Extensive experiments show that our method significantly outperforms state-of-the-art methods by 10%, and is more robust to occlusions (over 14%).

Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 45 of its 65 references that are in the map. First posted on arXiv 9 Mar 2023.

Builds on

45 of 65 references.

References · 45

  1. 2017Attention Is All You Needcited by 60,361
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33 more
  1. 2021Video Swin Transformercited by 1,091
  2. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 915
  3. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  4. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
  5. 2019Learning joint reconstruction of hands and manipulated objectscited by 378
  6. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  7. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
  8. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
  9. 2021Mesh Graphormercited by 265
  10. 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
  11. 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 221
  12. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  13. 2021HOTR: End-to-End Human-Object Interaction Detection with Transformerscited by 183
  14. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
  15. 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 141
  16. 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
  17. 2018Character-Level Language Modeling with Deeper Self-Attentioncited by 138
  18. 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
  19. 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
  20. 2019DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm Systemcited by 114
  21. 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
  22. 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 96
  23. 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
  24. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 70
  25. 2019A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation from a Single Depth Imagecited by 56
  26. 2018Disentangling Latent Hands for Image Synthesis and Pose Estimationcited by 44
  27. 2020Physics-Based Dexterous Manipulations with Estimated Hand Poses and Residual Reinforcement Learningcited by 37
  28. 2020SeqHAND:RGB-Sequence-Based 3D Hand Pose and Shape Estimationcited by 34
  29. 20163D Human Pose Estimation Using Convolutional Neural Networks with 2D Pose Informationcited by 28
  30. 2022Consistent 3D Hand Reconstruction in Video via self-supervised Learningcited by 28
  31. 2022TempCLR: Reconstructing Hands via Time-Coherent Contrastive Learningcited by 17
  32. 2021Sequential Voting with Relational Box Fields for Active Object Detectioncited by 13
  33. 2021Multi-View Video-Based 3D Hand Pose Estimationcited by 6

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 2; 2024: 6; 2025: 7; 2026: 6.

21 papers.

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  1. 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 78
  2. 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 66
  3. 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
  4. 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Videocited by 23
  5. 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 21
  6. 2024Single-to-Dual-View Adaptation for Egocentric 3D Hand Pose Estimationcited by 19
  7. 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 17
  8. 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamicscited by 15
  9. 2024HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactionscited by 13
  10. 2024MS-MANO: Enabling Hand Pose Tracking with Biomechanical Constraintscited by 9
  11. 2025MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generationcited by 9
  12. 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physicscited by 5
9 more
  1. 2026The Surprising Effectiveness of Video Diffusion Models for Hand Motion Reconstructioncited by 5
  2. 2024ThermoHands: A Benchmark for 3D Hand Pose Estimation from Egocentric Thermal Imagescited by 4
  3. 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recoverycited by 4
  4. 2025GRASPLAT: Enabling dexterous grasping through novel view synthesiscited by 2
  5. 2026UniHand: A Unified Model for Diverse Controlled 4D Hand Motion Modelingcited by 2
  6. 2026StableHand: Quality-Aware Flow Matching for World-Space Dual-Hand Motion Estimation from Egocentric Videocited by 2
  7. 2026Hand3R: Online 4D Hand-Scene Reconstruction in the Wildcited by 1
  8. 2025Learning Transformation-Isomorphic Latent Space for Accurate Hand Pose Estimationcited by 0
  9. 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstructioncited by 0