mlsanityData to 7 Oct 2026

Physics-aware Hand-object Interaction Denoising

arXiv 2405.11481 ↗First posted 19 May 2024cs.CVcited by 7

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Abstract (arXiv)

The credibility and practicality of a reconstructed hand-object interaction sequence depend largely on its physical plausibility. However, due to high occlusions during hand-object interaction, physical plausibility remains a challenging criterion for purely vision-based tracking methods. To address this issue and enhance the results of existing hand trackers, this paper proposes a novel physically-aware hand motion de-noising method. Specifically, we introduce two learned loss terms that explicitly capture two crucial aspects of physical plausibility: grasp credibility and manipulation feasibility. These terms are used to train a physically-aware de-noising network. Qualitative and quantitative experiments demonstrate that our approach significantly improves both fine-grained physical plausibility and overall pose accuracy, surpassing current state-of-the-art de-noising methods.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 20 of its 31 references that are in the map. First posted on arXiv 19 May 2024.

Builds on

20 of 31 references.

References · 20

  1. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
  2. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  3. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  4. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
  5. 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
  6. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  7. 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 145
  8. 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
  9. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  10. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
  11. 2021Real-time Pose and Shape Reconstruction of Two Interacting Hands With a Single Depth Cameracited by 70
  12. 2018GarNet: A Two-Stream Network for Fast and Accurate 3D Cloth Drapingcited by 69
8 more
  1. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
  2. 2021Towards unconstrained joint hand-object reconstruction from RGB videoscited by 57
  3. 2022Learning to Use Chopsticks in Diverse Gripping Stylescited by 29
  4. 2020HandVoxNet: Deep Voxel-Based Network for 3D Hand Shape and Pose Estimation from a Single Depth Mapcited by 23
  5. 2022Physical Interaction: Reconstructing Hand-object Interactions with Physicscited by 19
  6. 2022Tracking and Reconstructing Hand Object Interactions from Point Cloud Sequences in the Wildcited by 17
  7. 2016Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Modelcited by 15
  8. 2020MVHM: A Large-Scale Multi-View Hand Mesh Benchmark for Accurate 3D Hand Pose Estimationcited by 15

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 2; 2026: 3.

7 papers.