mlsanityData to 7 Oct 2026

HandVoxNet: Deep Voxel-Based Network for 3D Hand Shape and Pose Estimation from a Single Depth Map

arXiv 2004.01588 ↗First posted 3 Apr 2020cs.CVcited by 23

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Abstract (arXiv)

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. The state-of-the-art methods directly regress 3D hand meshes from 2D depth images via 2D convolutional neural networks, which leads to artefacts in the estimations due to perspective distortions in the images. In contrast, we propose a novel architecture with 3D convolutions trained in a weakly-supervised manner. The input to our method is a 3D voxelized depth map, and we rely on two hand shape representations. The first one is the 3D voxelized grid of the shape which is accurate but does not preserve the mesh topology and the number of mesh vertices. The second representation is the 3D hand surface which is less accurate but does not suffer from the limitations of the first representation. We combine the advantages of these two representations by registering the hand surface to the voxelized hand shape. In the extensive experiments, the proposed approach improves over the state of the art by 47.8% on the SynHand5M dataset. Moreover, our augmentation policy for voxelized depth maps further enhances the accuracy of 3D hand pose estimation on real data. Our method produces visually more reasonable and realistic hand shapes on NYU and BigHand2.2M datasets compared to the existing approaches.

Key facts. Cited by 23 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Apr 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 7; 2023: 4; 2024: 2; 2025: 2; 2026: 2.

23 papers.

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  1. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
  2. 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstructioncited by 44
  3. 2021Hand Image Understanding via Deep Multi-Task Learningcited by 31
  4. 2022Scene-aware Egocentric 3D Human Pose Estimationcited by 30
  5. 20233D Pose Estimation of Two Interacting Hands from a Monocular Event Cameracited by 17
  6. 2022THOR-Net: End-to-end Graformer-based Realistic Two Hands and Object Reconstruction with Self-supervisioncited by 16
  7. 2021HandTailor: Towards High-Precision Monocular 3D Hand Recoverycited by 15
  8. 2021HandVoxNet++: 3D Hand Shape and Pose Estimation using Voxel-Based Neural Networkscited by 11
  9. 2022TriHorn-Net: A Model for Accurate Depth-Based 3D Hand Pose Estimationcited by 7
  10. 2024Physics-aware Hand-object Interaction Denoisingcited by 7
  11. 2021Local and Global Point Cloud Reconstruction for 3D Hand Pose Estimationcited by 6
  12. 20213D Hand Pose and Shape Estimation from RGB Images for Keypoint-Based Hand Gesture Recognitioncited by 5
11 more
  1. 2022HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flowcited by 5
  2. 2022Image-free Domain Generalization via CLIP for 3D Hand Pose Estimationcited by 4
  3. 2022TSCom-Net: Coarse-to-Fine 3D Textured Shape Completion Networkcited by 2
  4. 2023ShapeGraFormer: GraFormer-Based Network for Hand-Object Reconstruction from a Single Depth Mapcited by 2
  5. 2024SiMA-Hand: Boosting 3D Hand-Mesh Reconstruction by Single-to-Multi-View Adaptationcited by 2
  6. 2023Pushing the Envelope for Depth-Based Semi-Supervised 3D Hand Pose Estimation with Consistency Trainingcited by 1
  7. 2023Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Artcited by 1
  8. 2025EvHand-FPV: Efficient Event-Based 3D Hand Tracking from First-Person Viewcited by 1
  9. 2025Enhancing Monocular 3D Hand Reconstruction with Learned Texture Priorscited by 0
  10. 2026Fast-HaMeR: Boosting Hand Mesh Reconstruction using Knowledge Distillationcited by 0
  11. 2026HandMvNet: Real-Time 3D Hand Pose Estimation Using Multi-View Cross-Attention Fusioncited by 0