GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar
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Abstract (arXiv)
Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed from commodity hardware are incomplete and miss out on parts of the side and back of the head, severely limiting the usability of the avatar. This limitation in prior work stems from their requirement of face tracking, which fails for profile and back views. To address this issue, we propose to learn person-specific animatable avatars from images without assuming to have access to precise facial expression tracking. At the core of our method, we leverage a 3D-aware generative model that is trained to reproduce the distribution of facial expressions from the training data. To train this appearance model, we only assume to have a collection of 2D images with the corresponding camera parameters. For controlling the model, we learn a mapping from 3DMM facial expression parameters to the latent space of the generative model. This mapping can be learned by sampling the latent space of the appearance model and reconstructing the facial parameters from a normalized frontal view, where facial expression estimation performs well. With this scheme, we decouple 3D appearance reconstruction and animation control to achieve high fidelity in image synthesis. In a series of experiments, we compare our proposed technique to state-of-the-art monocular methods and show superior quality while not requiring expression tracking of the training data.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 44 of its 66 references that are in the map. First posted on arXiv 22 Nov 2023.
Builds on
44 of 66 references.
References · 44
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32 more
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Citing papers per year: 2023: 1; 2024: 5; 2025: 5; 2026: 3.
14 papers.
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- 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 52
- 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
- 2024Gaussian Eigen Models for Human Headscited by 21
- 2024Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergycited by 16
- 20233DiFACE: Diffusion-based Speech-driven 3D Facial Animation and Editingcited by 15
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
- 2024Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilitiescited by 10
- 20253DiFACE: Synthesizing and Editing Holistic 3D Facial Animationcited by 4
- 2026PhysHead: Simulation-Ready Gaussian Head Avatarscited by 2
- 2025StyleMorpheus: A Style-Based 3D-Aware Morphable Face Modelcited by 1
- 2024TimeWalker: Personalized Neural Space for Lifelong Head Avatarscited by 0
- 2025Gaussian Pixel Codec Avatars: A Hybrid Representation for Efficient Renderingcited by 0
2 more
- 20263DRealHead: Few-Shot Detailed Head Avatarcited by 0
- 2026Head Avatars with Dynamic Explicit Haircited by 0
- 2026Head Avatars with Dynamic Explicit Hair26 Jul 2026
- 20263DRealHead: Few-Shot Detailed Head Avatar14 Apr 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2025Gaussian Pixel Codec Avatars: A Hybrid Representation for Efficient Rendering17 Dec 2025
- 20253DiFACE: Synthesizing and Editing Holistic 3D Facial Animation30 Sep 2025
- 2025StyleMorpheus: A Style-Based 3D-Aware Morphable Face Model14 Mar 2025
- 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars27 Feb 2025
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversion12 Jan 2025
- 2024Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergy9 Dec 2024
- 2024TimeWalker: Personalized Neural Space for Lifelong Head Avatars3 Dec 2024
- 2024Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities23 Sep 2024
- 2024Gaussian Eigen Models for Human Heads5 Jul 2024
- 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 52
- 2024Gaussian Eigen Models for Human Headscited by 21
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
- 2024Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilitiescited by 10
- 20253DiFACE: Synthesizing and Editing Holistic 3D Facial Animationcited by 4
- 2026PhysHead: Simulation-Ready Gaussian Head Avatarscited by 2
- 2025StyleMorpheus: A Style-Based 3D-Aware Morphable Face Modelcited by 1
- 2024TimeWalker: Personalized Neural Space for Lifelong Head Avatarscited by 0
- 2025Gaussian Pixel Codec Avatars: A Hybrid Representation for Efficient Renderingcited by 0
- 20263DRealHead: Few-Shot Detailed Head Avatarcited by 0
- 2026Head Avatars with Dynamic Explicit Haircited by 0
- 2026Head Avatars with Dynamic Explicit Hair26 Jul 2026
- 20263DRealHead: Few-Shot Detailed Head Avatar14 Apr 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2025Gaussian Pixel Codec Avatars: A Hybrid Representation for Efficient Rendering17 Dec 2025
- 20253DiFACE: Synthesizing and Editing Holistic 3D Facial Animation30 Sep 2025
- 2025StyleMorpheus: A Style-Based 3D-Aware Morphable Face Model14 Mar 2025
- 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars27 Feb 2025
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversion12 Jan 2025
- 2024TimeWalker: Personalized Neural Space for Lifelong Head Avatars3 Dec 2024
- 2024Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities23 Sep 2024
- 2024Gaussian Eigen Models for Human Heads5 Jul 2024