mlsanityData to 14 Oct 2026

MS-MANO: Enabling Hand Pose Tracking with Biomechanical Constraints

arXiv 2404.10227 ↗First posted 16 Apr 2024cs.CV cs.ROcited by 9

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Abstract (arXiv)

This work proposes a novel learning framework for visual hand dynamics analysis that takes into account the physiological aspects of hand motion. The existing models, which are simplified joint-actuated systems, often produce unnatural motions. To address this, we integrate a musculoskeletal system with a learnable parametric hand model, MANO, to create a new model, MS-MANO. This model emulates the dynamics of muscles and tendons to drive the skeletal system, imposing physiologically realistic constraints on the resulting torque trajectories. We further propose a simulation-in-the-loop pose refinement framework, BioPR, that refines the initial estimated pose through a multi-layer perceptron (MLP) network. Our evaluation of the accuracy of MS-MANO and the efficacy of the BioPR is conducted in two separate parts. The accuracy of MS-MANO is compared with MyoSuite, while the efficacy of BioPR is benchmarked against two large-scale public datasets and two recent state-of-the-art methods. The results demonstrate that our approach consistently improves the baseline methods both quantitatively and qualitatively.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 26 of its 55 references that are in the map. First posted on arXiv 16 Apr 2024.

Builds on

26 of 55 references.

References · 26

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  3. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  4. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  5. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
  6. 2021Mesh Graphormercited by 265
  7. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
  8. 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 141
  9. 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
  10. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 131
  11. 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 128
  12. 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
14 more
  1. 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 96
  2. 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
  3. 2022MyoSuite -- A contact-rich simulation suite for musculoskeletal motor controlcited by 80
  4. 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
  5. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 70
  6. 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 50
  7. 2020SeqHAND:RGB-Sequence-Based 3D Hand Pose and Shape Estimationcited by 34
  8. 2019Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuationcited by 23
  9. 2020BiHand: Recovering Hand Mesh with Multi-stage Bisected Hourglass Networkscited by 23
  10. 2023Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimationcited by 21
  11. 2021H2O: A Benchmark for Visual Human-human Object Handover Analysiscited by 16
  12. 2021HandTailor: Towards High-Precision Monocular 3D Hand Recoverycited by 15
  13. 2022RCareWorld: A Human-centric Simulation World for Caregiving Robotscited by 14
  14. 2022RFUniverse: A Multiphysics Simulation Platform for Embodied AIcited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 3; 2026: 4.

9 papers.