AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields
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Abstract (arXiv)
Novel view synthesis has recently been revolutionized by learning neural radiance fields directly from sparse observations. However, rendering images with this new paradigm is slow due to the fact that an accurate quadrature of the volume rendering equation requires a large number of samples for each ray. Previous work has mainly focused on speeding up the network evaluations that are associated with each sample point, e.g., via caching of radiance values into explicit spatial data structures, but this comes at the expense of model compactness. In this paper, we propose a novel dual-network architecture that takes an orthogonal direction by learning how to best reduce the number of required sample points. To this end, we split our network into a sampling and shading network that are jointly trained. Our training scheme employs fixed sample positions along each ray, and incrementally introduces sparsity throughout training to achieve high quality even at low sample counts. After fine-tuning with the target number of samples, the resulting compact neural representation can be rendered in real-time. Our experiments demonstrate that our approach outperforms concurrent compact neural representations in terms of quality and frame rate and performs on par with highly efficient hybrid representations. Code and supplementary material is available at https://thomasneff.github.io/adanerf.
Key facts. Cited by 68 papers in the map (data through 13 Oct 2026). Builds on 39 of its 46 references that are in the map. First posted on arXiv 21 Jul 2022.
Builds on
39 of 46 references.
References · 39
- 2014Adam: A Method for Stochastic Optimizationcited by 37,093
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,712
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,021
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,958
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,706
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,610
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,462
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,231
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,195
- 2021Volume Rendering of Neural Implicit Surfacescited by 992
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
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- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 858
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 721
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 644
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 495
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 447
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 211
- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
- 2020DeRF: Decomposed Radiance Fieldscited by 163
- 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
- 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
- 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
- 2021Learning Neural Light Fields with Ray-Space Embedding Networkscited by 49
- 2021FiG-NeRF: Figure-Ground Neural Radiance Fields for 3D Object Category Modellingcited by 47
- 2021NeuSample: Neural Sample Field for Efficient View Synthesiscited by 21
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Citing papers per year: 2022: 4; 2023: 36; 2024: 18; 2025: 5; 2026: 5.
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- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 217
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
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- 2023Learning Neural Duplex Radiance Fields for Real-Time View Synthesiscited by 28
- 2023HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfacescited by 28
- 20224K-NeRF: High Fidelity Neural Radiance Fields at Ultra High Resolutionscited by 23
- 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
38 more
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- 2023Point-DynRF: Point-based Dynamic Radiance Fields from a Monocular Videocited by 12
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- 2024EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Renderingcited by 12
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- 2023From NeRFLiX to NeRFLiX++: A General NeRF-Agnostic Restorer Paradigmcited by 7
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- 2023FPO++: Efficient Encoding and Rendering of Dynamic Neural Radiance Fields by Analyzing and Enhancing Fourier PlenOctreescited by 7
- 2024SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destructioncited by 7
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- 2023Reconstructive Latent-Space Neural Radiance Fields for Efficient 3D Scene Representationscited by 5
- 2023LAENeRF: Local Appearance Editing for Neural Radiance Fieldscited by 5
- 2024Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshescited by 5
- 2023MF-NeRF: Memory Efficient NeRF with Mixed-Feature Hash Tablecited by 4
- 2023AltNeRF: Learning Robust Neural Radiance Field via Alternating Depth-Pose Optimizationcited by 4
- 20233D Density-Gradient based Edge Detection on Neural Radiance Fields (NeRFs) for Geometric Reconstructioncited by 4
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- 2024HashPoint: Accelerated Point Searching and Sampling for Neural Renderingcited by 4
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- 2024AI-Driven Innovations in Volumetric Video Streaming: A Reviewcited by 2
- 2025Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstructioncited by 2
50 most cited of 68 All 68 (JSON)
- 2026NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field17 Jun 2026
- 2026Points-to-3D: Structure-Aware 3D Generation with Point Cloud Priors19 Mar 2026
- 2026Learning Positive-Incentive Point Sampling in Neural Implicit Fields for Object Pose Estimation23 Feb 2026
- 2026Refine Now, Query Fast: A Decoupled Refinement Paradigm for Implicit Neural Fields16 Feb 2026
- 2026Clean-GS: Semantic Mask-Guided Pruning for 3D Gaussian Splatting1 Jan 2026
- 2025SAC-NeRF: Adaptive Ray Sampling for Neural Radiance Fields via Soft Actor-Critic Reinforcement Learning31 Dec 2025
- 2025EPSilon: Efficient Point Sampling for Lightening of Hybrid-based 3D Avatar Generation18 Jul 2025
- 2025A Probability-guided Sampler for Neural Implicit Surface Rendering10 Jun 2025
- 2025Structure from Collision27 May 2025
- 2025Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction26 May 2025
- 2024AI-Driven Innovations in Volumetric Video Streaming: A Review15 Dec 2024
- 2024EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering10 Dec 2024
38 more
- 2024GL-NeRF: Gauss-Laguerre Quadrature Enables Training-Free NeRF Acceleration19 Oct 2024
- 2024Neural Radiance Field Image Refinement through End-to-End Sampling Point Optimization19 Oct 2024
- 2024EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse View16 Oct 2024
- 2024Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KB24 Sep 2024
- 2024Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes4 Sep 2024
- 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors23 Jul 2024
- 2024NGP-RT: Fusing Multi-Level Hash Features with Lightweight Attention for Real-Time Novel View Synthesis15 Jul 2024
- 2024Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization6 Jun 2024
- 2024HINT: Learning Complete Human Neural Representations from Limited Viewpoints30 May 2024
- 2024SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction28 May 2024
- 2024Gaussian Time Machine: A Real-Time Rendering Methodology for Time-Variant Appearances22 May 2024
- 2024HashPoint: Accelerated Point Searching and Sampling for Neural Rendering22 Apr 2024
- 2024Oblique-MERF: Revisiting and Improving MERF for Oblique Photography15 Apr 2024
- 2024REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices25 Mar 2024
- 2024SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fields12 Mar 2024
- 2024What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs4 Jan 2024
- 2023Density Uncertainty Quantification with NeRF-Ensembles: Impact of Data and Scene Constraints22 Dec 2023
- 2023LAENeRF: Local Appearance Editing for Neural Radiance Fields15 Dec 2023
- 2023ProNeRF: Learning Efficient Projection-Aware Ray Sampling for Fine-Grained Implicit Neural Radiance Fields13 Dec 2023
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle6 Dec 2023
- 2023HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces5 Dec 2023
- 2023TSDF-Sampling: Efficient Sampling for Neural Surface Field using Truncated Signed Distance Field29 Nov 2023
- 2023L0-Sampler: An L0 Model Guided Volume Sampling for NeRF13 Nov 2023
- 2023VoxNeRF: Bridging Voxel Representation and Neural Radiance Fields for Enhanced Indoor View Synthesis9 Nov 2023
- 2023FPO++: Efficient Encoding and Rendering of Dynamic Neural Radiance Fields by Analyzing and Enhancing Fourier PlenOctrees31 Oct 2023
- 2023Reconstructive Latent-Space Neural Radiance Fields for Efficient 3D Scene Representations27 Oct 2023
- 2023Point-DynRF: Point-based Dynamic Radiance Fields from a Monocular Video14 Oct 2023
- 2023BID-NeRF: RGB-D image pose estimation with inverted Neural Radiance Fields5 Oct 2023
- 2023Adaptive Multi-NeRF: Exploit Efficient Parallelism in Adaptive Multiple Scale Neural Radiance Field Rendering3 Oct 2023
- 2023MIMO-NeRF: Fast Neural Rendering with Multi-input Multi-output Neural Radiance Fields3 Oct 2023
- 2023Multi-task View Synthesis with Neural Radiance Fields29 Sep 2023
- 20233D Density-Gradient based Edge Detection on Neural Radiance Fields (NeRFs) for Geometric Reconstruction26 Sep 2023
- 2023ImmersiveNeRF: Hybrid Radiance Fields for Unbounded Immersive Light Field Reconstruction4 Sep 2023
- 2023Efficient View Synthesis with Neural Radiance Distribution Field22 Aug 2023
- 2023HollowNeRF: Pruning Hashgrid-Based NeRFs with Trainable Collision Mitigation19 Aug 2023
- 2023AltNeRF: Learning Robust Neural Radiance Field via Alternating Depth-Pose Optimization19 Aug 2023
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructions17 Aug 2023
- 2023A General Implicit Framework for Fast NeRF Composition and Rendering9 Aug 2023
50 newest of 68 All 68 (JSON)
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 217
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
- 2022SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance Fieldscited by 49
- 2023Reference-guided Controllable Inpainting of Neural Radiance Fieldscited by 40
- 2023NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXercited by 29
- 2023Learning Neural Duplex Radiance Fields for Real-Time View Synthesiscited by 28
- 2023HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfacescited by 28
- 20224K-NeRF: High Fidelity Neural Radiance Fields at Ultra High Resolutionscited by 23
- 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
- 2023HollowNeRF: Pruning Hashgrid-Based NeRFs with Trainable Collision Mitigationcited by 16
12 most cited of 66 All 66 (JSON)
- 2026NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field17 Jun 2026
- 2026Points-to-3D: Structure-Aware 3D Generation with Point Cloud Priors19 Mar 2026
- 2026Learning Positive-Incentive Point Sampling in Neural Implicit Fields for Object Pose Estimation23 Feb 2026
- 2026Refine Now, Query Fast: A Decoupled Refinement Paradigm for Implicit Neural Fields16 Feb 2026
- 2026Clean-GS: Semantic Mask-Guided Pruning for 3D Gaussian Splatting1 Jan 2026
- 2025EPSilon: Efficient Point Sampling for Lightening of Hybrid-based 3D Avatar Generation18 Jul 2025
- 2025A Probability-guided Sampler for Neural Implicit Surface Rendering10 Jun 2025
- 2025Structure from Collision27 May 2025
- 2025Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction26 May 2025
- 2024AI-Driven Innovations in Volumetric Video Streaming: A Review15 Dec 2024
- 2024EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering10 Dec 2024
- 2024GL-NeRF: Gauss-Laguerre Quadrature Enables Training-Free NeRF Acceleration19 Oct 2024
12 newest of 66 All 66 (JSON)