Sparse-DeRF: Deblurred Neural Radiance Fields from Sparse View
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Abstract (arXiv)
Recent studies construct deblurred neural radiance fields~(DeRF) using dozens of blurry images, which are not practical scenarios if only a limited number of blurry images are available. This paper focuses on constructing DeRF from sparse-view for more pragmatic real-world scenarios. As observed in our experiments, establishing DeRF from sparse views proves to be a more challenging problem due to the inherent complexity arising from the simultaneous optimization of blur kernels and NeRF from sparse view. Sparse-DeRF successfully regularizes the complicated joint optimization, presenting alleviated overfitting artifacts and enhanced quality on radiance fields. The regularization consists of three key components: Surface smoothness, helps the model accurately predict the scene structure utilizing unseen and additional hidden rays derived from the blur kernel based on statistical tendencies of real-world; Modulated gradient scaling, helps the model adjust the amount of the backpropagated gradient according to the arrangements of scene objects; Perceptual distillation improves the perceptual quality by overcoming the ill-posed multi-view inconsistency of image deblurring and distilling the pre-deblurred information, compensating for the lack of clean information in blurry images. We demonstrate the effectiveness of the Sparse-DeRF with extensive quantitative and qualitative experimental results by training DeRF from 2-view, 4-view, and 6-view blurry images.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 54 of its 69 references that are in the map. First posted on arXiv 9 Jul 2024.
Builds on
54 of 69 references.
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Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 3
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
- 2025Gesplat: Robust Pose-Free 3D Reconstruction via Geometry-Guided Gaussian Splattingcited by 0
- 2026CasDeblurGS: Cascaded 2D-to-3D Multi-View Consistency for 3D Gaussian Splatting from Two Blurry Imagescited by 0
- 2026CasDeblurGS: Cascaded 2D-to-3D Multi-View Consistency for 3D Gaussian Splatting from Two Blurry Images11 Aug 2026
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views11 Dec 2025
- 2025Gesplat: Robust Pose-Free 3D Reconstruction via Geometry-Guided Gaussian Splatting11 Oct 2025
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challenges22 Jul 2025