Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation
Not on the map. Why?
Abstract (arXiv)
We present a novel method for performing flexible, 3D-aware image content manipulation while enabling high-quality novel view synthesis. While NeRF-based approaches are effective for novel view synthesis, such models memorize the radiance for every point in a scene within a neural network. Since these models are scene-specific and lack a 3D scene representation, classical editing such as shape manipulation, or combining scenes is not possible. Hence, editing and combining NeRF-based scenes has not been demonstrated. With the aim of obtaining interpretable and controllable scene representations, our model couples learnt scene-specific feature volumes with a scene agnostic neural rendering network. With this hybrid representation, we decouple neural rendering from scene-specific geometry and appearance. We can generalize to novel scenes by optimizing only the scene-specific 3D feature representation, while keeping the parameters of the rendering network fixed. The rendering function learnt during the initial training stage can thus be easily applied to new scenes, making our approach more flexible. More importantly, since the feature volumes are independent of the rendering model, we can manipulate and combine scenes by editing their corresponding feature volumes. The edited volume can then be plugged into the rendering model to synthesize high-quality novel views. We demonstrate various scene manipulations, including mixing scenes, deforming objects and inserting objects into scenes, while still producing photo-realistic results.
Key facts. Cited by 57 papers in the map (data through 7 Oct 2026). Builds on 52 of its 69 references that are in the map. First posted on arXiv 22 Apr 2022.
Builds on
52 of 69 references.
References · 52
- 2017Attention Is All You Needcited by 59,932
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020Neural Sparse Voxel Fieldscited by 959
38 more
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2019Neural Point-Based Graphicscited by 326
- 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
- 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
- 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
- 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 240
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2020Free View Synthesiscited by 231
- 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
- 2021Editing Conditional Radiance Fieldscited by 222
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
- 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2016Learning Shape Abstractions by Assembling Volumetric Primitivescited by 181
- 2017Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistencycited by 177
- 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
- 2016View Synthesis by Appearance Flowcited by 172
- 2020Stable View Synthesiscited by 165
- 2020DeRF: Decomposed Radiance Fieldscited by 163
- 2018Visual Object Networks: Image Generation with Disentangled 3D Representationcited by 124
- 2019Neural Rerendering in the Wildcited by 121
- 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
- 2020Monocular Real-Time Volumetric Performance Capturecited by 74
- 2017Transformation-Grounded Image Generation Network for Novel 3D View Synthesiscited by 59
- 2020Neural Volume Rendering: NeRF And Beyondcited by 44
- 2019Transformable Bottleneck Networkscited by 23
50 most cited of 52 All 52 (JSON)
Built on by
Citing papers per year: 2022: 10; 2023: 21; 2024: 19; 2025: 4; 2026: 3.
57 papers.
Sort:
By area:
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 195
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
- 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 92
- 20223DDesigner: Towards Photorealistic 3D Object Generation and Editing with Text-guided Diffusion Modelscited by 57
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructionscited by 50
- 2023Reference-guided Controllable Inpainting of Neural Radiance Fieldscited by 40
- 2023Instance Neural Radiance Fieldcited by 39
38 more
- 2022Fast Learning Radiance Fields by Shooting Much Fewer Rayscited by 38
- 2023Single-view 3D Scene Reconstruction with High-fidelity Shape and Texturecited by 37
- 2023PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervisioncited by 36
- 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fieldscited by 34
- 2023CoGS: Controllable Gaussian Splattingcited by 32
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2023Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fieldscited by 27
- 2023UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scenecited by 25
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splattingcited by 20
- 2022SPIDR: SDF-based Neural Point Fields for Illumination and Deformationcited by 17
- 2024MeshUp: Multi-Target Mesh Deformation via Blended Score Distillationcited by 17
- 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splattingcited by 17
- 2024CoARF: Controllable 3D Artistic Style Transfer for Radiance Fieldscited by 14
- 2022GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fieldscited by 12
- 2023FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fieldscited by 12
- 2024GenN2N: Generative NeRF2NeRF Translationcited by 11
- 2022NeRF-Gaze: A Head-Eye Redirection Parametric Model for Gaze Estimationcited by 10
- 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Reviewcited by 9
- 2022Baking in the Feature: Accelerating Volumetric Segmentation by Rendering Feature Mapscited by 7
- 2023Neural Radiance Field Codebookscited by 7
- 2023Point-Based Radiance Fields for Controllable Human Motion Synthesiscited by 7
- 2024View-consistent Object Removal in Radiance Fieldscited by 7
- 2023Teaching Robots to Build Simulations of Themselvescited by 6
- 2024LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Controlcited by 6
- 2023PDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representationcited by 5
- 2024Dynamic NeRF: A Reviewcited by 5
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fieldscited by 5
- 2023MF-NeRF: Memory Efficient NeRF with Mixed-Feature Hash Tablecited by 4
- 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recoverycited by 3
- 2024SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editingcited by 3
- 2025Surface-SOS: Self-Supervised Object Segmentation via Neural Surface Representationcited by 3
- 2025Affine-Equivariant Kernel Space Encoding for NeRF Editingcited by 3
- 2024Towards a Training Free Approach for 3D Scene Editingcited by 2
- 2023FusedRF: Fusing Multiple Radiance Fieldscited by 1
- 2024Reconstructing Satellites in 3D from Amateur Telescope Imagescited by 1
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Surveycited by 1
- 2025Neural Field Turing Machine: A Differentiable Spatial Computercited by 1
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenescited by 1
50 most cited of 57 All 57 (JSON)
- 2026Geometric 4D Stitching for Grounded 4D Generation11 May 2026
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams9 May 2026
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenes16 Mar 2026
- 2025Neural Field Turing Machine: A Differentiable Spatial Computer27 Aug 2025
- 2025Affine-Equivariant Kernel Space Encoding for NeRF Editing4 Aug 2025
- 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting24 Apr 2025
- 2025Surface-SOS: Self-Supervised Object Segmentation via Neural Surface Representation17 Jan 2025
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Survey23 Dec 2024
- 2024Towards a Training Free Approach for 3D Scene Editing17 Dec 2024
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting2 Dec 2024
- 2024MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation27 Aug 2024
- 2024View-consistent Object Removal in Radiance Fields4 Aug 2024
38 more
- 2024SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editing25 Jun 2024
- 2024LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Control23 Jun 2024
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fields21 Jun 2024
- 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery21 May 2024
- 2024Dynamic NeRF: A Review14 May 2024
- 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing29 Apr 2024
- 2024Reconstructing Satellites in 3D from Amateur Telescope Images29 Apr 2024
- 2024CoARF: Controllable 3D Artistic Style Transfer for Radiance Fields23 Apr 2024
- 2024GenN2N: Generative NeRF2NeRF Translation3 Apr 2024
- 2024Knowledge NeRF: Few-shot Novel View Synthesis for Dynamic Articulated Objects31 Mar 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024Exploring 3D-aware Latent Spaces for Efficiently Learning Numerous Scenes18 Mar 2024
- 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Review17 Feb 2024
- 20243D Gaussian as a New Era: A Survey11 Feb 2024
- 2023CoGS: Controllable Gaussian Splatting9 Dec 2023
- 2023Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields28 Nov 2023
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF22 Nov 2023
- 2023Teaching Robots to Build Simulations of Themselves20 Nov 2023
- 2023PDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representation3 Nov 2023
- 2023Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture1 Nov 2023
- 2023UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene20 Oct 2023
- 2023Point-Based Radiance Fields for Controllable Human Motion Synthesis5 Oct 2023
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructions17 Aug 2023
- 2023FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fields21 Jul 2023
- 2023Survey on Controlable Image Synthesis with Deep Learning18 Jul 2023
- 2023FusedRF: Fusing Multiple Radiance Fields7 Jun 2023
- 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fields17 May 2023
- 2023Ray-Patch: An Efficient Querying for Light Field Transformers16 May 2023
- 2023MF-NeRF: Memory Efficient NeRF with Mixed-Feature Hash Table25 Apr 2023
- 2023Reference-guided Controllable Inpainting of Neural Radiance Fields19 Apr 2023
- 2023UVA: Towards Unified Volumetric Avatar for View Synthesis, Pose rendering, Geometry and Texture Editing14 Apr 2023
- 2023Instance Neural Radiance Field10 Apr 2023
- 2023PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision16 Mar 2023
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement3 Mar 2023
- 2023Neural Radiance Field Codebooks10 Jan 2023
- 2022NeRF-Gaze: A Head-Eye Redirection Parametric Model for Gaze Estimation30 Dec 2022
- 2022GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fields8 Dec 2022
- 20223DDesigner: Towards Photorealistic 3D Object Generation and Editing with Text-guided Diffusion Models25 Nov 2022
50 newest of 57 All 57 (JSON)
- 20223DDesigner: Towards Photorealistic 3D Object Generation and Editing with Text-guided Diffusion Modelscited by 57
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructionscited by 50
- 2024SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editingcited by 3
- 2024Towards a Training Free Approach for 3D Scene Editingcited by 2
- 2024Towards a Training Free Approach for 3D Scene Editing17 Dec 2024
- 2024SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editing25 Jun 2024
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructions17 Aug 2023
- 20223DDesigner: Towards Photorealistic 3D Object Generation and Editing with Text-guided Diffusion Models25 Nov 2022
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 195
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
- 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 92
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2023Reference-guided Controllable Inpainting of Neural Radiance Fieldscited by 40
- 2023Instance Neural Radiance Fieldcited by 39
- 2022Fast Learning Radiance Fields by Shooting Much Fewer Rayscited by 38
- 2023Single-view 3D Scene Reconstruction with High-fidelity Shape and Texturecited by 37
12 most cited of 53 All 53 (JSON)
- 2026Geometric 4D Stitching for Grounded 4D Generation11 May 2026
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams9 May 2026
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenes16 Mar 2026
- 2025Neural Field Turing Machine: A Differentiable Spatial Computer27 Aug 2025
- 2025Affine-Equivariant Kernel Space Encoding for NeRF Editing4 Aug 2025
- 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting24 Apr 2025
- 2025Surface-SOS: Self-Supervised Object Segmentation via Neural Surface Representation17 Jan 2025
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Survey23 Dec 2024
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting2 Dec 2024
- 2024MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation27 Aug 2024
- 2024View-consistent Object Removal in Radiance Fields4 Aug 2024
- 2024LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Control23 Jun 2024
12 newest of 53 All 53 (JSON)