mlsanityData to 7 Oct 2026

Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation

arXiv 2204.10850 ↗First posted 22 Apr 2022cs.CVcited by 57

Not on the map. Why?

Abstract (arXiv)

We present a novel method for performing flexible, 3D-aware image content manipulation while enabling high-quality novel view synthesis. While NeRF-based approaches are effective for novel view synthesis, such models memorize the radiance for every point in a scene within a neural network. Since these models are scene-specific and lack a 3D scene representation, classical editing such as shape manipulation, or combining scenes is not possible. Hence, editing and combining NeRF-based scenes has not been demonstrated. With the aim of obtaining interpretable and controllable scene representations, our model couples learnt scene-specific feature volumes with a scene agnostic neural rendering network. With this hybrid representation, we decouple neural rendering from scene-specific geometry and appearance. We can generalize to novel scenes by optimizing only the scene-specific 3D feature representation, while keeping the parameters of the rendering network fixed. The rendering function learnt during the initial training stage can thus be easily applied to new scenes, making our approach more flexible. More importantly, since the feature volumes are independent of the rendering model, we can manipulate and combine scenes by editing their corresponding feature volumes. The edited volume can then be plugged into the rendering model to synthesize high-quality novel views. We demonstrate various scene manipulations, including mixing scenes, deforming objects and inserting objects into scenes, while still producing photo-realistic results.

Key facts. Cited by 57 papers in the map (data through 7 Oct 2026). Builds on 52 of its 69 references that are in the map. First posted on arXiv 22 Apr 2022.

Builds on

52 of 69 references.

References · 52

  1. 2017Attention Is All You Needcited by 59,932
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  5. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  8. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  9. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  10. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  12. 2020Neural Sparse Voxel Fieldscited by 959
38 more
  1. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  2. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  3. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  4. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  5. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
  6. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  7. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  8. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
  9. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  10. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
  11. 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
  12. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  13. 2019Neural Point-Based Graphicscited by 326
  14. 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
  15. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  16. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
  17. 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 240
  18. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  19. 2020Free View Synthesiscited by 231
  20. 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
  21. 2021Editing Conditional Radiance Fieldscited by 222
  22. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  23. 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
  24. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  25. 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
  26. 2016Learning Shape Abstractions by Assembling Volumetric Primitivescited by 181
  27. 2017Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistencycited by 177
  28. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  29. 2016View Synthesis by Appearance Flowcited by 172
  30. 2020Stable View Synthesiscited by 165
  31. 2020DeRF: Decomposed Radiance Fieldscited by 163
  32. 2018Visual Object Networks: Image Generation with Disentangled 3D Representationcited by 124
  33. 2019Neural Rerendering in the Wildcited by 121
  34. 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
  35. 2020Monocular Real-Time Volumetric Performance Capturecited by 74
  36. 2017Transformation-Grounded Image Generation Network for Novel 3D View Synthesiscited by 59
  37. 2020Neural Volume Rendering: NeRF And Beyondcited by 44
  38. 2019Transformable Bottleneck Networkscited by 23

50 most cited of 52 All 52 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 10; 2023: 21; 2024: 19; 2025: 4; 2026: 3.

57 papers.

Sort:

By area:

  1. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
  2. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  3. 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 195
  4. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  5. 20243D Gaussian as a New Era: A Surveycited by 102
  6. 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
  7. 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 92
  8. 20223DDesigner: Towards Photorealistic 3D Object Generation and Editing with Text-guided Diffusion Modelscited by 57
  9. 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
  10. 2023Watch Your Steps: Local Image and Scene Editing by Text Instructionscited by 50
  11. 2023Reference-guided Controllable Inpainting of Neural Radiance Fieldscited by 40
  12. 2023Instance Neural Radiance Fieldcited by 39
38 more
  1. 2022Fast Learning Radiance Fields by Shooting Much Fewer Rayscited by 38
  2. 2023Single-view 3D Scene Reconstruction with High-fidelity Shape and Texturecited by 37
  3. 2023PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervisioncited by 36
  4. 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fieldscited by 34
  5. 2023CoGS: Controllable Gaussian Splattingcited by 32
  6. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  7. 2023Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fieldscited by 27
  8. 2023UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scenecited by 25
  9. 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splattingcited by 20
  10. 2022SPIDR: SDF-based Neural Point Fields for Illumination and Deformationcited by 17
  11. 2024MeshUp: Multi-Target Mesh Deformation via Blended Score Distillationcited by 17
  12. 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splattingcited by 17
  13. 2024CoARF: Controllable 3D Artistic Style Transfer for Radiance Fieldscited by 14
  14. 2022GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fieldscited by 12
  15. 2023FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fieldscited by 12
  16. 2024GenN2N: Generative NeRF2NeRF Translationcited by 11
  17. 2022NeRF-Gaze: A Head-Eye Redirection Parametric Model for Gaze Estimationcited by 10
  18. 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Reviewcited by 9
  19. 2022Baking in the Feature: Accelerating Volumetric Segmentation by Rendering Feature Mapscited by 7
  20. 2023Neural Radiance Field Codebookscited by 7
  21. 2023Point-Based Radiance Fields for Controllable Human Motion Synthesiscited by 7
  22. 2024View-consistent Object Removal in Radiance Fieldscited by 7
  23. 2023Teaching Robots to Build Simulations of Themselvescited by 6
  24. 2024LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Controlcited by 6
  25. 2023PDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representationcited by 5
  26. 2024Dynamic NeRF: A Reviewcited by 5
  27. 2024Relighting Scenes with Object Insertions in Neural Radiance Fieldscited by 5
  28. 2023MF-NeRF: Memory Efficient NeRF with Mixed-Feature Hash Tablecited by 4
  29. 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recoverycited by 3
  30. 2024SyncNoise: Geometrically Consistent Noise Prediction for Text-based 3D Scene Editingcited by 3
  31. 2025Surface-SOS: Self-Supervised Object Segmentation via Neural Surface Representationcited by 3
  32. 2025Affine-Equivariant Kernel Space Encoding for NeRF Editingcited by 3
  33. 2024Towards a Training Free Approach for 3D Scene Editingcited by 2
  34. 2023FusedRF: Fusing Multiple Radiance Fieldscited by 1
  35. 2024Reconstructing Satellites in 3D from Amateur Telescope Imagescited by 1
  36. 2024Editing Implicit and Explicit Representations of Radiance Fields: A Surveycited by 1
  37. 2025Neural Field Turing Machine: A Differentiable Spatial Computercited by 1
  38. 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenescited by 1

50 most cited of 57 All 57 (JSON)