Learning to Render Novel Views from Wide-Baseline Stereo Pairs
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Abstract (arXiv)
We introduce a method for novel view synthesis given only a single wide-baseline stereo image pair. In this challenging regime, 3D scene points are regularly observed only once, requiring prior-based reconstruction of scene geometry and appearance. We find that existing approaches to novel view synthesis from sparse observations fail due to recovering incorrect 3D geometry and due to the high cost of differentiable rendering that precludes their scaling to large-scale training. We take a step towards resolving these shortcomings by formulating a multi-view transformer encoder, proposing an efficient, image-space epipolar line sampling scheme to assemble image features for a target ray, and a lightweight cross-attention-based renderer. Our contributions enable training of our method on a large-scale real-world dataset of indoor and outdoor scenes. We demonstrate that our method learns powerful multi-view geometry priors while reducing the rendering time. We conduct extensive comparisons on held-out test scenes across two real-world datasets, significantly outperforming prior work on novel view synthesis from sparse image observations and achieving multi-view-consistent novel view synthesis.
Key facts. Cited by 103 papers in the map (data through 7 Oct 2026). Builds on 42 of its 64 references that are in the map. First posted on arXiv 17 Apr 2023.
Builds on
42 of 64 references.
References · 42
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- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021Vision Transformers for Dense Predictioncited by 1,789
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,437
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Neural Sparse Voxel Fieldscited by 959
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
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- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 646
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2021Advances in Neural Renderingcited by 365
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
- 2019Neural Point-Based Graphicscited by 326
- 2020Single-View View Synthesis with Multiplane Imagescited by 263
- 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 239
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2020Free View Synthesiscited by 231
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
- 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
- 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 195
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
- 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
- 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
- 2022Generalizable Patch-Based Neural Renderingcited by 121
- 2021Light Field Neural Renderingcited by 108
- 2022Vision Transformer for NeRF-Based View Synthesis from a Single Input Imagecited by 104
- 2018RenderNet: A deep convolutional network for differentiable rendering from 3D shapescited by 42
- 2021Input-level Inductive Biases for 3D Reconstructioncited by 31
- 2022Volume Rendering Digest (for NeRF)cited by 31
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Citing papers per year: 2023: 15; 2024: 40; 2025: 31; 2026: 17.
103 papers.
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- 2024MultiDiff: Consistent Novel View Synthesis from a Single Imagecited by 67
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- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers25 Jun 2026
- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations17 May 2025
- 2025Bolt3D: Generating 3D Scenes in Seconds18 Mar 2025
- 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors17 Mar 2025
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generation10 Jan 2025
- 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model29 Aug 2024
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- 2024Denoising Diffusion via Image-Based Rendering5 Feb 2024
- 20233DiffTection: 3D Object Detection with Geometry-Aware Diffusion Features7 Nov 2023
- 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors30 Jun 2023
- 2023Diffusion with Forward Models: Solving Stochastic Inverse Problems Without Direct Supervision20 Jun 2023
12 newest of 13 All 13 (JSON)
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- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction3 Aug 2026
- 2026Deformable Triangle Splatting: Flexible Primitives for Real-Time Radiance Field Rendering24 Jul 2026
- 2026Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Driving6 Jul 2026
- 2026DVSM: Decoder-only View Synthesis Model Done Right28 May 2026
- 2026Cross-View Splatter: Feed-Forward View Synthesis with Georeferenced Images19 May 2026
- 2026URoPE: Universal Relative Position Embedding across Geometric Spaces20 Apr 2026
- 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene20 Apr 2026
- 2026Dual-Domain Representation Alignment: Bridging 2D and 3D Vision via Geometry-Aware Architecture Search20 Mar 2026
- 2026GIFSplat: Generative Prior-Guided Iterative Feed-Forward 3D Gaussian Splatting from Sparse Views26 Feb 2026
- 2026Efficient-LVSM: Faster, Cheaper, and Better Large View Synthesis Model via Decoupled Co-Refinement Attention6 Feb 2026
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis22 Jan 2026
12 newest of 87 All 87 (JSON)