mlsanityData to 7 Oct 2026

Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions

arXiv 2108.00362 ↗First posted 1 Aug 2021cs.CV cs.AI cs.GRcited by 37

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Abstract (arXiv)

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under challenging human-object interactions scenarios. In this paper, we propose a neural human performance capture and rendering system to generate both high-quality geometry and photo-realistic texture of both human and objects under challenging interaction scenarios in arbitrary novel views, from only sparse RGB streams. To deal with complex occlusions raised by human-object interactions, we adopt a layer-wise scene decoupling strategy and perform volumetric reconstruction and neural rendering of the human and object. Specifically, for geometry reconstruction, we propose an interaction-aware human-object capture scheme that jointly considers the human reconstruction and object reconstruction with their correlations. Occlusion-aware human reconstruction and robust human-aware object tracking are proposed for consistent 4D human-object dynamic reconstruction. For neural texture rendering, we propose a layer-wise human-object rendering scheme, which combines direction-aware neural blending weight learning and spatial-temporal texture completion to provide high-resolution and photo-realistic texture results in the occluded scenarios. Extensive experiments demonstrate the effectiveness of our approach to achieve high-quality geometry and texture reconstruction in free viewpoints for challenging human-object interactions.

Key facts. Cited by 37 papers in the map (data through 7 Oct 2026). Builds on 48 of its 71 references that are in the map. First posted on arXiv 1 Aug 2021.

Builds on

48 of 71 references.

References · 48

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36 more
  1. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  2. 2019YOLACT: Real-time Instance Segmentationcited by 441
  3. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
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  14. 2020Long-term Human Motion Prediction with Scene Contextcited by 191
  15. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  16. 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
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  19. 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
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  21. 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 140
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 7; 2023: 10; 2024: 8; 2025: 8; 2026: 3.

37 papers.

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  1. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  2. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  3. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  4. 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
  5. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
  6. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
  7. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  8. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  9. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 52
  10. 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
  11. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 42
  12. 2022Relighting4D: Neural Relightable Human from Videoscited by 41
25 more
  1. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
  2. 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 36
  3. 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Videocited by 33
  4. 2021Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Camerascited by 32
  5. 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
  6. 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
  7. 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Streamcited by 23
  8. 2023CHORUS: Learning Canonicalized 3D Human-Object Spatial Relations from Unbounded Synthesized Imagescited by 19
  9. 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
  10. 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingcited by 11
  11. 2023Compositional 3D Human-Object Neural Animationcited by 9
  12. 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusioncited by 9
  13. 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
  14. 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformancecited by 8
  15. 2024Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Texturescited by 7
  16. 2024StackFLOW: Monocular Human-Object Reconstruction by Stacked Normalizing Flow with Offsetcited by 5
  17. 2025BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Videocited by 5
  18. 2025GASPACHO: Gaussian Splatting for Controllable Humans and Objectscited by 5
  19. 2025Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting Objectscited by 2
  20. 2024Single-image coherent reconstruction of objects and humanscited by 0
  21. 2025Realistic Clothed Human and Object Joint Reconstruction from a Single Imagecited by 0
  22. 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splattingcited by 0
  23. 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understandingcited by 0
  24. 2026Rendering Multi-Human and Multi-Object with 3D Gaussian Splattingcited by 0
  25. 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Texturescited by 0