mlsanityData to 7 Oct 2026

Geometric Visual Fusion Graph Neural Networks for Multi-Person Human-Object Interaction Recognition in Videos

arXiv 2506.03440 ↗First posted 3 Jun 2025cs.CVcited by 3

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Abstract (arXiv)

Human-Object Interaction (HOI) recognition in videos requires understanding both visual patterns and geometric relationships as they evolve over time. Visual and geometric features offer complementary strengths. Visual features capture appearance context, while geometric features provide structural patterns. Effectively fusing these multimodal features without compromising their unique characteristics remains challenging. We observe that establishing robust, entity-specific representations before modeling interactions helps preserve the strengths of each modality. Therefore, we hypothesize that a bottom-up approach is crucial for effective multimodal fusion. Following this insight, we propose the Geometric Visual Fusion Graph Neural Network (GeoVis-GNN), which uses dual-attention feature fusion combined with interdependent entity graph learning. It progressively builds from entity-specific representations toward high-level interaction understanding. To advance HOI recognition to real-world scenarios, we introduce the Concurrent Partial Interaction Dataset (MPHOI-120). It captures dynamic multi-person interactions involving concurrent actions and partial engagement. This dataset helps address challenges like complex human-object dynamics and mutual occlusions. Extensive experiments demonstrate the effectiveness of our method across various HOI scenarios. These scenarios include two-person interactions, single-person activities, bimanual manipulations, and complex concurrent partial interactions. Our method achieves state-of-the-art performance.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 59 of its 82 references that are in the map. First posted on arXiv 3 Jun 2025.

Builds on

59 of 82 references.

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38 more
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Citing papers per year: 2025: 1; 2026: 2.

3 papers.