mlsanityData to 7 Oct 2026

NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions

arXiv 2202.12825 ↗First posted 25 Feb 2022cs.CVcited by 44

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Abstract (arXiv)

4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially from sparse inputs, remain challenging. In this paper, we propose NeuralHOFusion, a neural approach for volumetric human-object capture and rendering using sparse consumer RGBD sensors. It marries traditional non-rigid fusion with recent neural implicit modeling and blending advances, where the captured humans and objects are layerwise disentangled. For geometry modeling, we propose a neural implicit inference scheme with non-rigid key-volume fusion, as well as a template-aid robust object tracking pipeline. Our scheme enables detailed and complete geometry generation under complex interactions and occlusions. Moreover, we introduce a layer-wise human-object texture rendering scheme, which combines volumetric and image-based rendering in both spatial and temporal domains to obtain photo-realistic results. Extensive experiments demonstrate the effectiveness and efficiency of our approach in synthesizing photo-realistic free-view results under complex human-object interactions.

Key facts. Cited by 44 papers in the map (data through 7 Oct 2026). Builds on 34 of its 69 references that are in the map. First posted on arXiv 25 Feb 2022.

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34 of 69 references.

References · 34

  1. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  2. 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
  3. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  4. 2017High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANscited by 1,176
  5. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  6. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  7. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  8. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  9. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  10. 2019Neural Point-Based Graphicscited by 326
  11. 20203D-FUTURE: 3D Furniture shape with TextUREcited by 306
  12. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
22 more
  1. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  2. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
  3. 2020Real-Time High-Resolution Background Mattingcited by 172
  4. 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
  5. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 164
  6. 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
  7. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  8. 2019Generating 3D People in Scenes without Peoplecited by 127
  9. 2018DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensorcited by 95
  10. 2019YOLACT++: Better Real-time Instance Segmentationcited by 84
  11. 2019DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Datacited by 76
  12. 2016VolumeDeform: Real-time Volumetric Non-rigid Reconstructioncited by 75
  13. 2020Monocular Real-Time Volumetric Performance Capturecited by 74
  14. 2020Neural Deformation Graphs for Globally-consistent Non-rigid Reconstructioncited by 66
  15. 2017MonoPerfCap: Human Performance Capture from Monocular Videocited by 63
  16. 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
  17. 2021NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Camerascited by 40
  18. 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactionscited by 37
  19. 2020Robust 3D Self-portraits in Secondscited by 30
  20. 2021RobustFusion: Robust Volumetric Performance Reconstruction under Human-object Interactions from Monocular RGBD Streamcited by 26
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  22. 2021POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capturecited by 22

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 3; 2023: 16; 2024: 9; 2025: 11; 2026: 5.

44 papers.

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  1. 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
  2. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  3. 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
  4. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
  5. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
  6. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  7. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  8. 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
  9. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 42
  10. 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 36
  11. 2024A survey of synthetic data augmentation methods in computer visioncited by 34
  12. 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33
32 more
  1. 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Videocited by 33
  2. 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
  3. 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
  4. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  5. 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Streamcited by 23
  6. 2023VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streamscited by 22
  7. 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 22
  8. 2023CHORUS: Learning Canonicalized 3D Human-Object Spatial Relations from Unbounded Synthesized Imagescited by 19
  9. 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 18
  10. 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Imagecited by 11
  11. 2023Compositional 3D Human-Object Neural Animationcited by 9
  12. 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusioncited by 9
  13. 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformancecited by 8
  14. 2023FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Modelscited by 7
  15. 2024Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Texturescited by 7
  16. 2023MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generationcited by 6
  17. 2025BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Videocited by 5
  18. 2025GASPACHO: Gaussian Splatting for Controllable Humans and Objectscited by 5
  19. 2023Factored Neural Representation for Scene Understandingcited by 4
  20. 2025ECHO: Ego-Centric modeling of Human-Object interactionscited by 4
  21. 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representationcited by 3
  22. 2024TFS-NeRF: Template-Free NeRF for Semantic 3D Reconstruction of Dynamic Scenecited by 2
  23. 2025Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting Objectscited by 2
  24. 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flowscited by 1
  25. 2024Single-image coherent reconstruction of objects and humanscited by 0
  26. 2025Realistic Clothed Human and Object Joint Reconstruction from a Single Imagecited by 0
  27. 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splattingcited by 0
  28. 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understandingcited by 0
  29. 2026Rendering Multi-Human and Multi-Object with 3D Gaussian Splattingcited by 0
  30. 2026RHINO: Reconstructing Human Interactions with Novel Objects from Monocular Videoscited by 0
  31. 2026Efficient Human-Contact Representation for Human-Scene Interactioncited by 0
  32. 2026AURORA: Active Uncertainty-Driven Re-Orientation for In-Hand Reconstructioncited by 0