mlsanityData to 13 Oct 2026

EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera

arXiv 2605.12498 ↗First posted 12 May 2026cs.CV cs.GRcited by 3

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Abstract (arXiv)

Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where sensing must remain compact and unobtrusive. While monocular RGB methods have made progress, they remain constrained by depth-scale ambiguity and struggle to generalize across the diverse optical configurations of head-mounted devices. As a result, models typically require extensive training on device-specific datasets, which are costly and laborious to acquire. This paper addresses these challenges by introducing EgoForce, a monocular 3D hand reconstruction framework that recovers robust, absolute 3D hand pose and its position from the user's (camera-space) viewpoint. EgoForce operates across fisheye, perspective, and distorted wide-FOV camera models using a single unified network. Our approach combines a differentiable forearm representation that stabilizes hand pose, a unified arm-hand transformer that predicts both hand and forearm geometry from a single egocentric view, mitigating depth-scale ambiguity, and a ray space closed-form solver that enables absolute 3D pose recovery across diverse head-mounted camera models. Experiments on three egocentric benchmarks show that EgoForce achieves state-of-the-art 3D accuracy, reducing camera-space MPJPE by up to 28% on the HOT3D dataset compared to prior methods and maintaining consistent performance across camera configurations. For more details, visit the project page at https://dfki-av.github.io/EgoForce.

Key facts. Cited by 3 papers in the map (data through 13 Oct 2026). Builds on 33 of its 59 references that are in the map. First posted on arXiv 12 May 2026.

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33 of 59 references.

References · 33

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21 more
  1. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
  2. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 253
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  5. 2019Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Imagecited by 132
  6. 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 121
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  10. 2021Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registrationcited by 59
  11. 2024Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Cameracited by 50
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  14. 2021Contrastive Representation Learning for Hand Shape Estimationcited by 34
  15. 20233D Hand Pose Estimation in Everyday Egocentric Imagescited by 33
  16. 2024EventEgo3D: 3D Human Motion Capture from Egocentric Event Streamscited by 29
  17. 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 19
  18. 2025AnyCalib: On-Manifold Learning for Model-Agnostic Single-View Camera Calibrationcited by 17
  19. 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioningcited by 7
  20. 2025EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Cameracited by 6
  21. 2024PCIE_EgoHandPose Solution for EgoExo4D Hand Pose Challengecited by 3

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3 papers.