mlsanityData to 13 Oct 2026

Graph-Guided Scene Reconstruction from Images with 3D Gaussian Splatting

arXiv 2502.17377 ↗First posted 24 Feb 2025cs.CVcited by 7

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Abstract (arXiv)

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense viewpoints for supervision. To perform effective and efficient 3D scene reconstruction, we propose a novel graph-guided 3D scene reconstruction framework, GraphGS. Specifically, given a set of images captured by RGB cameras on a scene, we first design a spatial prior-based scene structure estimation method. This is then used to create a camera graph that includes information about the camera topology. Further, we propose to apply the graph-guided multi-view consistency constraint and adaptive sampling strategy to the 3D Gaussian Splatting optimization process. This greatly alleviates the issue of Gaussian points overfitting to specific sparse viewpoints and expedites the 3D reconstruction process. We demonstrate GraphGS achieves high-fidelity 3D reconstruction from images, which presents state-of-the-art performance through quantitative and qualitative evaluation across multiple datasets. Project Page: https://3dagentworld.github.io/graphgs.

Key facts. Cited by 7 papers in the map (data through 13 Oct 2026). Builds on 32 of its 45 references that are in the map. First posted on arXiv 24 Feb 2025.

Builds on

32 of 45 references.

References · 32

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,712
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  10. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 738
  11. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 735
  12. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 721
20 more
  1. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 700
  2. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 669
  3. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  4. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  5. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  6. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
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  9. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  10. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 217
  11. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 217
  12. 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
  13. 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
  14. 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
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  16. 2022GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimationcited by 86
  17. 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
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  19. 2024Improving Robustness for Joint Optimization of Camera Poses and Decomposed Low-Rank Tensorial Radiance Fieldscited by 15
  20. 2023UP-NeRF: Unconstrained Pose-Prior-Free Neural Radiance Fieldscited by 12

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2025: 3; 2026: 4.

7 papers.