De-rendering 3D Objects in the Wild
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Abstract (arXiv)
With increasing focus on augmented and virtual reality applications (XR) comes the demand for algorithms that can lift objects from images and videos into representations that are suitable for a wide variety of related 3D tasks. Large-scale deployment of XR devices and applications means that we cannot solely rely on supervised learning, as collecting and annotating data for the unlimited variety of objects in the real world is infeasible. We present a weakly supervised method that is able to decompose a single image of an object into shape (depth and normals), material (albedo, reflectivity and shininess) and global lighting parameters. For training, the method only relies on a rough initial shape estimate of the training objects to bootstrap the learning process. This shape supervision can come for example from a pretrained depth network or - more generically - from a traditional structure-from-motion pipeline. In our experiments, we show that the method can successfully de-render 2D images into a decomposed 3D representation and generalizes to unseen object categories. Since in-the-wild evaluation is difficult due to the lack of ground truth data, we also introduce a photo-realistic synthetic test set that allows for quantitative evaluation.
Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). Builds on 42 of its 72 references that are in the map. First posted on arXiv 6 Jan 2022.
Builds on
42 of 72 references.
References · 42
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- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
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30 more
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
- 2019Unsupervised Learning of Probably Symmetric Deformable 3D Objects from Images in the Wildcited by 180
- 2019Single Image Portrait Relightingcited by 152
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2020Self-supervised Single-view 3D Reconstruction via Semantic Consistencycited by 127
- 2015Deep Convolutional Inverse Graphics Networkcited by 121
- 2017SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wildcited by 110
- 2018InverseRenderNet: Learning single image inverse renderingcited by 100
- 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
- 2020Shape and Viewpoint without Keypointscited by 92
- 2019Learning Physics-guided Face Relighting under Directional Lightcited by 90
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- 2020Deep 3D Capture: Geometry and Reflectance from Sparse Multi-View Imagescited by 65
- 2021Shelf-Supervised Mesh Prediction in the Wildcited by 65
- 2019Canonical Surface Mapping via Geometric Cycle Consistencycited by 62
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- 2019Unsupervised Learning for Intrinsic Image Decomposition from a Single Imagecited by 55
- 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
- 2020Online Adaptation for Consistent Mesh Reconstruction in the Wildcited by 51
- 2021Self-supervised Outdoor Scene Relightingcited by 48
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- 2021Towards High Fidelity Face Relighting with Realistic Shadowscited by 42
- 2020Learning to Factorize and Relight a Citycited by 36
- 2021Single-image Full-body Human Relightingcited by 30
- 2021De-rendering the World's Revolutionary Artefactscited by 28
- 2021Relighting Humans in the Wild: Monocular Full-Body Human Relighting with Domain Adaptationcited by 21
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Citing papers per year: 2022: 5; 2023: 10; 2024: 7; 2025: 8; 2026: 1.
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- 2022Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversioncited by 30
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- 2026ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects26 Mar 2026
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- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
- 2025OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenes30 Oct 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting18 Jun 2025
- 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset11 Apr 2025
- 2025Single-image Reflectance and Transmittance Estimation from Any Flatbed Scanner20 Feb 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations16 Dec 2024
- 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Rates26 Nov 2024
- 2024MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors23 Sep 2024
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- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering19 Aug 2024
- 2024Multistable Shape from Shading Emerges from Patch Diffusion23 May 2024
- 2023Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance7 Dec 2023
- 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark24 Oct 2023
- 2023Towards Scalable Multi-View Reconstruction of Geometry and Materials6 Jun 2023
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images27 May 2023
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Renderers15 May 2023
- 2023Geometric Prior Based Deep Human Point Cloud Geometry Compression2 May 2023
- 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenes6 Apr 2023
- 2023Makeup Extraction of 3D Representation via Illumination-Aware Image Decomposition26 Feb 2023
- 2023Behind the Scenes: Density Fields for Single View Reconstruction18 Jan 2023
- 2023High-Quality Real-Time Rendering Using Subpixel Sampling Reconstruction3 Jan 2023
- 2022Seeing a Rose in Five Thousand Ways9 Dec 2022
- 2022Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversion21 Nov 2022
- 2022GAN2X: Non-Lambertian Inverse Rendering of Image GANs18 Jun 2022
- 2022Physically Disentangled Representations11 Apr 2022
- 2022Intrinsic Neural Fields: Learning Functions on Manifolds15 Mar 2022
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
- 2024MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priorscited by 28
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Renderingcited by 27
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gapcited by 1
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2024MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors23 Sep 2024
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering19 Aug 2024
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 89
- 2023Behind the Scenes: Density Fields for Single View Reconstructioncited by 63
- 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 38
- 2022Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversioncited by 30
- 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Datasetcited by 29
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 21
- 2022Intrinsic Neural Fields: Learning Functions on Manifoldscited by 20
- 2022Seeing a Rose in Five Thousand Wayscited by 13
- 2023Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectancecited by 11
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
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- 2025OmniX: From Unified Panoramic Generation and Perception to Graphics-Ready 3D Scenes30 Oct 2025
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting18 Jun 2025
- 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset11 Apr 2025
- 2025Single-image Reflectance and Transmittance Estimation from Any Flatbed Scanner20 Feb 2025
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations16 Dec 2024
- 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Rates26 Nov 2024
- 2024OCMG-Net: Neural Oriented Normal Refinement for Unstructured Point Clouds2 Sep 2024
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- 2024Multistable Shape from Shading Emerges from Patch Diffusion23 May 2024
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