PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields
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Abstract (arXiv)
We tackle the ill-posed inverse rendering problem in 3D reconstruction with a Neural Radiance Field (NeRF) approach informed by Physics-Based Rendering (PBR) theory, named PBR-NeRF. Our method addresses a key limitation in most NeRF and 3D Gaussian Splatting approaches: they estimate view-dependent appearance without modeling scene materials and illumination. To address this limitation, we present an inverse rendering (IR) model capable of jointly estimating scene geometry, materials, and illumination. Our model builds upon recent NeRF-based IR approaches, but crucially introduces two novel physics-based priors that better constrain the IR estimation. Our priors are rigorously formulated as intuitive loss terms and achieve state-of-the-art material estimation without compromising novel view synthesis quality. Our method is easily adaptable to other inverse rendering and 3D reconstruction frameworks that require material estimation. We demonstrate the importance of extending current neural rendering approaches to fully model scene properties beyond geometry and view-dependent appearance. Code is publicly available at https://github.com/s3anwu/pbrnerf
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 38 of its 56 references that are in the map. First posted on arXiv 12 Dec 2024.
Builds on
38 of 56 references.
References · 38
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
26 more
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2023TensoIR: Tensorial Inverse Renderingcited by 166
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
- 2019Neural Inverse Rendering of an Indoor Scene from a Single Imagecited by 101
- 2018InverseRenderNet: Learning single image inverse renderingcited by 100
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 89
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 82
- 2021Learning Signed Distance Field for Multi-view Surface Reconstructioncited by 76
- 2023NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimationcited by 73
- 2023MuRF: Multi-Baseline Radiance Fieldscited by 70
- 2023Neural LiDAR Fields for Novel View Synthesiscited by 65
- 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 51
- 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
- 2022Neural Radiance Transfer Fields for Relightable Novel-view Synthesis with Global Illuminationcited by 41
- 2023NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illuminationcited by 38
- 2023ScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Renderingcited by 28
- 2024Radar Fields: Frequency-Space Neural Scene Representations for FMCW Radarcited by 18
- 2024Flash Cache: Reducing Bias in Radiance Cache Based Inverse Renderingcited by 12
- 2024SpecGaussian with Latent Features: A High-quality Modeling of the View-dependent Appearance for 3D Gaussian Splattingcited by 5
Built on by
Citing papers per year: 2025: 5; 2026: 7.
12 papers.
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactionscited by 17
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2026Generative World Renderercited by 8
- 2025MatSpray: Fusing 2D Material World Knowledge on 3D Geometrycited by 2
- 2025LidarPainter: One-Step Away From Any Lidar View To Novel Guidancecited by 1
- 2025PS-GS: Gaussian Splatting for Multi-View Photometric Stereocited by 1
- 2026VIRGi: View-dependent Instant Recoloring of 3D Gaussians Splatscited by 1
- 2026LightMover: Generative Light Movement with Color and Intensity Controlscited by 0
- 2026Physically-Guided Optical Inversion Enable Non-Contact Side-Channel Attack on Isolated Screenscited by 0
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Renderingcited by 0
- 2026Learning Spectral and Polarimetric Clues for One-to-Multimodal Novel View Synthesiscited by 0
- 2026Beyond Thermal Imaging: Inferring Thermophysical Properties from Time-Resolved Thermal Observationscited by 0
- 2026Beyond Thermal Imaging: Inferring Thermophysical Properties from Time-Resolved Thermal Observations8 Jul 2026
- 2026Learning Spectral and Polarimetric Clues for One-to-Multimodal Novel View Synthesis2 Jul 2026
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering15 Jun 2026
- 2026Physically-Guided Optical Inversion Enable Non-Contact Side-Channel Attack on Isolated Screens15 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026LightMover: Generative Light Movement with Color and Intensity Controls28 Mar 2026
- 2026VIRGi: View-dependent Instant Recoloring of 3D Gaussians Splats3 Mar 2026
- 2025MatSpray: Fusing 2D Material World Knowledge on 3D Geometry20 Dec 2025
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactions25 Oct 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025PS-GS: Gaussian Splatting for Multi-View Photometric Stereo24 Jul 2025
- 2025LidarPainter: One-Step Away From Any Lidar View To Novel Guidance16 Jul 2025