3D StreetUnveiler with Semantic-aware 2DGS -- a simple baseline
Not on the map. Why?
Abstract (arXiv)
Unveiling an empty street from crowded observations captured by in-car cameras is crucial for autonomous driving. However, removing all temporarily static objects, such as stopped vehicles and standing pedestrians, presents a significant challenge. Unlike object-centric 3D inpainting, which relies on thorough observation in a small scene, street scene cases involve long trajectories that differ from previous 3D inpainting tasks. The camera-centric moving environment of captured videos further complicates the task due to the limited degree and time duration of object observation. To address these obstacles, we introduce StreetUnveiler to reconstruct an empty street. StreetUnveiler learns a 3D representation of the empty street from crowded observations. Our representation is based on the hard-label semantic 2D Gaussian Splatting (2DGS) for its scalability and ability to identify Gaussians to be removed. We inpaint rendered image after removing unwanted Gaussians to provide pseudo-labels and subsequently re-optimize the 2DGS. Given its temporal continuous movement, we divide the empty street scene into observed, partial-observed, and unobserved regions, which we propose to locate through a rendered alpha map. This decomposition helps us to minimize the regions that need to be inpainted. To enhance the temporal consistency of the inpainting, we introduce a novel time-reversal framework to inpaint frames in reverse order and use later frames as references for earlier frames to fully utilize the long-trajectory observations. Our experiments conducted on the street scene dataset successfully reconstructed a 3D representation of the empty street. The mesh representation of the empty street can be extracted for further applications. The project page and more visualizations can be found at: https://streetunveiler.github.io
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 81 of its 100 references that are in the map. First posted on arXiv 28 May 2024.
Builds on
81 of 100 references.
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38 more
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50 most cited of 81 All 81 (JSON)
Built on by
Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2025MTGS: Multi-Traversal Gaussian Splattingcited by 19
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2026muSync-GS: Physics-Synchronized Driving Video Synthesis for Weather and Geometric Road Hazardscited by 1
- 2025HybridSplat: Fast Reflection-baked Gaussian Tracing using Hybrid Splattingcited by 0
- 2026muSync-GS: Physics-Synchronized Driving Video Synthesis for Weather and Geometric Road Hazards5 Aug 2026
- 2025HybridSplat: Fast Reflection-baked Gaussian Tracing using Hybrid Splatting9 Dec 2025
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025
- 2025MTGS: Multi-Traversal Gaussian Splatting16 Mar 2025