DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer
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Abstract (arXiv)
We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiable renderers. Many previous learning-based approaches for inverse graphics adopt rasterization-based renderers and assume naive lighting and material models, which often fail to account for non-Lambertian, specular reflections commonly observed in the wild. In this work, we propose DIBR++, a hybrid differentiable renderer which supports these photorealistic effects by combining rasterization and ray-tracing, taking the advantage of their respective strengths -- speed and realism. Our renderer incorporates environmental lighting and spatially-varying material models to efficiently approximate light transport, either through direct estimation or via spherical basis functions. Compared to more advanced physics-based differentiable renderers leveraging path tracing, DIBR++ is highly performant due to its compact and expressive shading model, which enables easy integration with learning frameworks for geometry, reflectance and lighting prediction from a single image without requiring any ground-truth. We experimentally demonstrate that our approach achieves superior material and lighting disentanglement on synthetic and real data compared to existing rasterization-based approaches and showcase several artistic applications including material editing and relighting.
Key facts. Cited by 52 papers in the map (data through 7 Oct 2026). Builds on 37 of its 67 references that are in the map. First posted on arXiv 30 Oct 2021.
Builds on
37 of 67 references.
References · 37
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- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
- 2017Neural 3D Mesh Renderercited by 437
- 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2021DatasetGAN: Efficient Labeled Data Factory with Minimal Human Effortcited by 264
- 2019Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderercited by 221
25 more
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2019Unsupervised Learning of Probably Symmetric Deformable 3D Objects from Images in the Wildcited by 180
- 2017Learning to Predict Indoor Illumination from a Single Imagecited by 160
- 2018Single-Image SVBRDF Capture with a Rendering-Aware Deep Networkcited by 116
- 2020Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Renderingcited by 101
- 2018InverseRenderNet: Learning single image inverse renderingcited by 100
- 2019Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Researchcited by 98
- 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
- 2020Learning Deformable Tetrahedral Meshes for 3D Reconstructioncited by 84
- 2019Deep Parametric Indoor Lighting Estimationcited by 82
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 82
- 2018Learning Intrinsic Image Decomposition from Watching the Worldcited by 74
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
- 2018Materials for Masses: SVBRDF Acquisition with a Single Mobile Phone Imagecited by 66
- 2019Deep Sky Modeling for Single Image Outdoor Lighting Estimationcited by 66
- 2020Two-shot Spatially-varying BRDF and Shape Estimationcited by 59
- 2019Unsupervised Learning for Intrinsic Image Decomposition from a Single Imagecited by 55
- 2016Learning Non-Lambertian Object Intrinsics across ShapeNet Categoriescited by 42
- 2015Direct Intrinsics: Learning Albedo-Shading Decomposition by Convolutional Regressioncited by 32
- 2021De-rendering the World's Revolutionary Artefactscited by 28
- 2018Unsupervised Deep Single-Image Intrinsic Decomposition using Illumination-Varying Image Sequencescited by 22
- 2020Shape From Tracing: Towards Reconstructing 3D Object Geometry and SVBRDF Material from Images via Differentiable Path Tracingcited by 10
- 2018Deep Hybrid Real and Synthetic Training for Intrinsic Decompositioncited by 9
- 2020Intrinsic Autoencoders for Joint Neural Rendering and Intrinsic Image Decompositioncited by 3
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Citing papers per year: 2021: 1; 2022: 13; 2023: 17; 2024: 9; 2025: 8; 2026: 4.
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