mlsanityData to 14 Oct 2026

Learning Indoor Inverse Rendering with 3D Spatially-Varying Lighting

arXiv 2109.06061 ↗First posted 13 Sep 2021cs.CVcited by 83

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Abstract (arXiv)

In this work, we address the problem of jointly estimating albedo, normals, depth and 3D spatially-varying lighting from a single image. Most existing methods formulate the task as image-to-image translation, ignoring the 3D properties of the scene. However, indoor scenes contain complex 3D light transport where a 2D representation is insufficient. In this paper, we propose a unified, learning-based inverse rendering framework that formulates 3D spatially-varying lighting. Inspired by classic volume rendering techniques, we propose a novel Volumetric Spherical Gaussian representation for lighting, which parameterizes the exitant radiance of the 3D scene surfaces on a voxel grid. We design a physics based differentiable renderer that utilizes our 3D lighting representation, and formulates the energy-conserving image formation process that enables joint training of all intrinsic properties with the re-rendering constraint. Our model ensures physically correct predictions and avoids the need for ground-truth HDR lighting which is not easily accessible. Experiments show that our method outperforms prior works both quantitatively and qualitatively, and is capable of producing photorealistic results for AR applications such as virtual object insertion even for highly specular objects.

Key facts. Cited by 83 papers in the map (data through 14 Oct 2026). Builds on 33 of its 49 references that are in the map. First posted on arXiv 13 Sep 2021.

Builds on

33 of 49 references.

References · 33

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2014Fully Convolutional Networks for Semantic Segmentationcited by 4,859
  3. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  4. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  5. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  6. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  7. 2019From Big to Small: Multi-Scale Local Planar Guidance for Monocular Depth Estimationcited by 382
  8. 2019Neural Point-Based Graphicscited by 327
  9. 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 211
  10. 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
  11. 2017Modulating early visual processing by languagecited by 167
  12. 2017Learning to Predict Indoor Illumination from a Single Imagecited by 161
21 more
  1. 2019Neural Rerendering in the Wildcited by 121
  2. 2019Neural Inverse Rendering of an Indoor Scene from a Single Imagecited by 101
  3. 2018InverseRenderNet: Learning single image inverse renderingcited by 100
  4. 2018InteriorNet: Mega-scale Multi-sensor Photo-realistic Indoor Scenes Datasetcited by 87
  5. 2018CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Renderingcited by 85
  6. 2019Deep Parametric Indoor Lighting Estimationcited by 83
  7. 2018Learning Intrinsic Image Decomposition from Watching the Worldcited by 74
  8. 2020OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasetscited by 74
  9. 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 73
  10. 2019Deep Sky Modeling for Single Image Outdoor Lighting Estimationcited by 66
  11. 2019DeepLight: Learning Illumination for Unconstrained Mobile Mixed Realitycited by 63
  12. 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 63
  13. 2020Two-shot Spatially-varying BRDF and Shape Estimationcited by 59
  14. 2019Neural Illumination: Lighting Prediction for Indoor Environmentscited by 58
  15. 2016Deep Outdoor Illumination Estimationcited by 53
  16. 2019All-Weather Deep Outdoor Lighting Estimationcited by 41
  17. 2018Joint Learning of Intrinsic Images and Semantic Segmentationcited by 26
  18. 2020PointAR: Efficient Lighting Estimation for Mobile Augmented Realitycited by 19
  19. 2020Object-based Illumination Estimation with Rendering-aware Neural Networkscited by 19
  20. 2016Reflectance Adaptive Filtering Improves Intrinsic Image Estimationcited by 18
  21. 2019Floors are Flat: Leveraging Semantics for Real-Time Surface Normal Predictioncited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 2; 2022: 14; 2023: 21; 2024: 18; 2025: 19; 2026: 9.

83 papers.

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  1. 2024A Survey on 3D Gaussian Splattingcited by 224
  2. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  3. 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 90
  4. 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
  5. 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysiscited by 78
  6. 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
  7. 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
  8. 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
  9. 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 57
  10. 2024FlashTex: Fast Relightable Mesh Texturing with LightControlNetcited by 56
  11. 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
  12. 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
38 more
  1. 2022Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creationcited by 47
  2. 2024Colorful Diffuse Intrinsic Image Decomposition in the Wildcited by 44
  3. 2023I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFscited by 42
  4. 2022Relighting4D: Neural Relightable Human from Videoscited by 41
  5. 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 40
  6. 2022Neural Light Field Estimation for Street Scenes with Differentiable Virtual Object Insertioncited by 35
  7. 2022Guided Co-Modulated GAN for 360deg Field of View Extrapolationcited by 32
  8. 2023EverLight: Indoor-Outdoor Editable HDR Lighting Estimationcited by 32
  9. 2025Exploring the Evolution of Physics Cognition in Video Generation: A Surveycited by 31
  10. 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Renderingcited by 27
  11. 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
  12. 2022Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenescited by 24
  13. 2023Factorized Inverse Path Tracing for Efficient and Accurate Material-Lighting Estimationcited by 23
  14. 2022ORCa: Glossy Objects as Radiance Field Camerascited by 20
  15. 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Imagescited by 20
  16. 2024GenLit: Reformulating Single-Image Relighting as Video Generationcited by 20
  17. 2024Latent Intrinsics Emerge from Training to Relightcited by 17
  18. 2022Improving 3D-aware Image Synthesis with A Geometry-aware Discriminatorcited by 16
  19. 2023Measured Albedo in the Wild: Filling the Gap in Intrinsics Evaluationcited by 16
  20. 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fieldscited by 16
  21. 2025LuxDiT: Lighting Estimation with Video Diffusion Transformercited by 15
  22. 2024Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networkscited by 14
  23. 2024GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priorscited by 14
  24. 2023Accidental Light Probescited by 13
  25. 2024PBR-NeRF: Inverse Rendering with Physics-Based Neural Fieldscited by 13
  26. 2022Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Priorcited by 12
  27. 2022Editable Indoor Lighting Estimationcited by 12
  28. 2023MAIR: Multi-view Attention Inverse Rendering with 3D Spatially-Varying Lighting Estimationcited by 12
  29. 2023Spatiotemporally Consistent HDR Indoor Lighting Estimationcited by 12
  30. 2025GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDRcited by 12
  31. 2023Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectancecited by 11
  32. 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Renderingcited by 11
  33. 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
  34. 2023Pano-NeRF: Synthesizing High Dynamic Range Novel Views with Geometry from Sparse Low Dynamic Range Panoramic Imagescited by 7
  35. 2023RENI++ A Rotation-Equivariant, Scale-Invariant, Natural Illumination Priorcited by 6
  36. 2024Deep Polarization Cues for Single-shot Shape and Subsurface Scattering Estimationcited by 6
  37. 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priorscited by 6
  38. 2025MVInverse: Feed-forward Multi-view Inverse Rendering in Secondscited by 6

50 most cited of 83 All 83 (JSON)