mlsanityData to 14 Oct 2026

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction

arXiv 2507.23704 ↗First posted 31 Jul 2025cs.CV cs.AIcited by 0

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Abstract (arXiv)

High-fidelity 3D video reconstruction is essential for enabling real-time rendering of dynamic scenes with realistic motion in virtual and augmented reality (VR/AR). The deformation field paradigm of 3D Gaussian splatting has achieved near-photorealistic results in video reconstruction due to the great representation capability of deep deformation networks. However, in videos with complex motion and significant scale variations, deformation networks often overfit to irregular Gaussian trajectories, leading to suboptimal visual quality. Moreover, the gradient-based densification strategy designed for static scene reconstruction proves inadequate to address the absence of dynamic content. In light of these challenges, we propose a flow-empowered velocity field modeling scheme tailored for Gaussian video reconstruction, dubbed FlowGaussian-VR. It consists of two core components: a velocity field rendering (VFR) pipeline which enables optical flow-based optimization, and a flow-assisted adaptive densification (FAD) strategy that adjusts the number and size of Gaussians in dynamic regions. We validate our model's effectiveness on multi-view dynamic reconstruction and novel view synthesis with multiple real-world datasets containing challenging motion scenarios, demonstrating not only notable visual improvements (over 2.5 dB gain in PSNR) and less blurry artifacts in dynamic textures, but also regularized and trackable per-Gaussian trajectories.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 47 of its 65 references that are in the map. First posted on arXiv 31 Jul 2025.

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47 of 65 references.

References · 47

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  3. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  5. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  7. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  8. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  9. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  10. 2020First Order Motion Model for Image Animationcited by 704
  11. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  12. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
35 more
  1. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  2. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  3. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  4. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  5. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
  6. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  7. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  8. 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 286
  9. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  10. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
  11. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  12. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  13. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  14. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 214
  15. 2020Robust Consistent Video Depth Estimationcited by 188
  16. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
  17. 2016Panoptic Studio: A Massively Multiview System for Social Interaction Capturecited by 173
  18. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  19. 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 164
  20. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  21. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
  22. 2019DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Datacited by 77
  23. 2019SampleNet: Differentiable Point Cloud Samplingcited by 74
  24. 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
  25. 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 63
  26. 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
  27. 2021Consistent Depth of Moving Objects in Videocited by 56
  28. 2023NeRF-Supervised Deep Stereocited by 46
  29. 2024GFlow: Recovering 4D World from Monocular Videocited by 46
  30. 2024HOIMotion: Forecasting Human Motion During Human-Object Interactions Using Egocentric 3D Object Bounding Boxescited by 17
  31. 2023Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videoscited by 16
  32. 2024KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filtercited by 11
  33. 2024DreamCinema: Cinematic Transfer with Free Camera and 3D Charactercited by 9
  34. 2024Co-Designing Dynamic Mixed Reality Drill Positioning Widgets: A Collaborative Approach with Dentists in a Realistic Setupcited by 2
  35. 2024Enhancing Job Interview Preparation Through Immersive Experiences Using Photorealistic, AI-powered Metahuman Avatarscited by 1

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