mlsanityData to 14 Oct 2026

MoRF: Mobile Realistic Fullbody Avatars from a Monocular Video

arXiv 2303.10275 ↗First posted 17 Mar 2023cs.CVcited by 7

Not on the map. Why?

Abstract (arXiv)

We present a system to create Mobile Realistic Fullbody (MoRF) avatars. MoRF avatars are rendered in real-time on mobile devices, learned from monocular videos, and have high realism. We use SMPL-X as a proxy geometry and render it with DNR (neural texture and image-2-image network). We improve on prior work, by overfitting per-frame warping fields in the neural texture space, allowing to better align the training signal between different frames. We also refine SMPL-X mesh fitting procedure to improve the overall avatar quality. In the comparisons to other monocular video-based avatar systems, MoRF avatars achieve higher image sharpness and temporal consistency. Participants of our user study also preferred avatars generated by MoRF.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 65 of its 74 references that are in the map. First posted on arXiv 17 Mar 2023.

Builds on

65 of 74 references.

References · 65

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  3. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  4. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  5. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  6. 2015Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shiftcited by 7,005
  7. 2022Generative Adversarial Networkscited by 5,627
  8. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,527
  9. 2016V-Net: Fully Convolutional Neural Networks for Volumetric Medical Image Segmentationcited by 2,292
  10. 2017Arbitrary Style Transfer in Real-time with Adaptive Instance Normalizationcited by 2,010
  11. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  12. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
38 more
  1. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  2. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  3. 2017High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANscited by 1,179
  4. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,162
  5. 2017End-to-end Recovery of Human Shape and Posecited by 885
  6. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  7. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  8. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  9. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  10. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  11. 2021A White Paper on Neural Network Quantizationcited by 472
  12. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
  13. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  14. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  15. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  16. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
  17. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  18. 2018Video Based Reconstruction of 3D People Modelscited by 238
  19. 2016Generating Images with Perceptual Similarity Metrics based on Deep Networkscited by 222
  20. 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
  21. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  22. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  23. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  24. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  25. 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
  26. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
  27. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  28. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  29. 2021Real-time Deep Dynamic Characterscited by 133
  30. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  31. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
  32. 2018Detailed Human Avatars from Monocular Videocited by 109
  33. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  34. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  35. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  36. 2019Graphonomy: Universal Human Parsing via Graph Transfer Learningcited by 81
  37. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  38. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78

50 most cited of 65 All 65 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 3; 2025: 1; 2026: 3.

7 papers.