MoRF: Mobile Realistic Fullbody Avatars from a Monocular Video
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Abstract (arXiv)
We present a system to create Mobile Realistic Fullbody (MoRF) avatars. MoRF avatars are rendered in real-time on mobile devices, learned from monocular videos, and have high realism. We use SMPL-X as a proxy geometry and render it with DNR (neural texture and image-2-image network). We improve on prior work, by overfitting per-frame warping fields in the neural texture space, allowing to better align the training signal between different frames. We also refine SMPL-X mesh fitting procedure to improve the overall avatar quality. In the comparisons to other monocular video-based avatar systems, MoRF avatars achieve higher image sharpness and temporal consistency. Participants of our user study also preferred avatars generated by MoRF.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 65 of its 74 references that are in the map. First posted on arXiv 17 Mar 2023.
Builds on
65 of 74 references.
References · 65
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38 more
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50 most cited of 65 All 65 (JSON)
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Citing papers per year: 2024: 3; 2025: 1; 2026: 3.
7 papers.
- 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
- 2024HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Priorcited by 31
- 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 11
- 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapescited by 2
- 2025Frequency-Decomposed Avatar Representation for Varying Camera Distancescited by 1
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interactioncited by 1
- 2026MUA: Mobile Ultra-detailed Animatable Avatarscited by 0
- 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapes3 May 2026
- 2026MUA: Mobile Ultra-detailed Animatable Avatars20 Apr 2026
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interaction12 Mar 2026
- 2025Frequency-Decomposed Avatar Representation for Varying Camera Distances3 Dec 2025
- 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars19 Dec 2024
- 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations5 Apr 2024
- 2024HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior1 Apr 2024