CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes
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Abstract (arXiv)
We propose CLIP-Actor, a text-driven motion recommendation and neural mesh stylization system for human mesh animation. CLIP-Actor animates a 3D human mesh to conform to a text prompt by recommending a motion sequence and optimizing mesh style attributes. We build a text-driven human motion recommendation system by leveraging a large-scale human motion dataset with language labels. Given a natural language prompt, CLIP-Actor suggests a text-conforming human motion in a coarse-to-fine manner. Then, our novel zero-shot neural style optimization detailizes and texturizes the recommended mesh sequence to conform to the prompt in a temporally-consistent and pose-agnostic manner. This is distinctive in that prior work fails to generate plausible results when the pose of an artist-designed mesh does not conform to the text from the beginning. We further propose the spatio-temporal view augmentation and mask-weighted embedding attention, which stabilize the optimization process by leveraging multi-frame human motion and rejecting poorly rendered views. We demonstrate that CLIP-Actor produces plausible and human-recognizable style 3D human mesh in motion with detailed geometry and texture solely from a natural language prompt.
Key facts. Cited by 41 papers in the map (data through 7 Oct 2026). Builds on 56 of its 69 references that are in the map. First posted on arXiv 9 Jun 2022.
Builds on
56 of 69 references.
References · 56
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- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 990
- 2020MPNet: Masked and Permuted Pre-training for Language Understandingcited by 973
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
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- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021DiffusionCLIP: Text-Guided Diffusion Models for Robust Image Manipulationcited by 640
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
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- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2021PointCLIP: Point Cloud Understanding by CLIPcited by 461
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 332
- 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 310
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
- 2021CLIPstyler: Image Style Transfer with a Single Text Conditioncited by 203
- 2021CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoderscited by 186
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
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50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2022: 4; 2023: 23; 2024: 9; 2025: 4; 2026: 1.
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- 2025Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysis1 Mar 2025
- 2024Sound2Vision: Generating Diverse Visuals from Audio through Cross-Modal Latent Alignment9 Dec 2024
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