CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesis
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Abstract (arXiv)
Neural Radiance Fields (NeRF) have achieved huge success in effectively capturing and representing 3D objects and scenes. However, to establish a ubiquitous presence in everyday media formats, such as images and videos, we need to fulfill three key objectives: 1. fast encoding and decoding time, 2. compact model sizes, and 3. high-quality renderings. Despite recent advancements, a comprehensive algorithm that adequately addresses all objectives has yet to be fully realized. In this work, we present CodecNeRF, a neural codec for NeRF representations, consisting of an encoder and decoder architecture that can generate a NeRF representation in a single forward pass. Furthermore, inspired by the recent parameter-efficient finetuning approaches, we propose a finetuning method to efficiently adapt the generated NeRF representations to a new test instance, leading to high-quality image renderings and compact code sizes. The proposed CodecNeRF, a newly suggested encoding-decoding-finetuning pipeline for NeRF, achieved unprecedented compression performance of more than 100x and remarkable reduction in encoding time while maintaining (or improving) the image quality on widely used 3D object datasets.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 77 of its 100 references that are in the map. First posted on arXiv 7 Apr 2024.
Builds on
77 of 100 references.
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38 more
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50 most cited of 77 All 77 (JSON)
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Citing papers per year: 2024: 1; 2025: 2; 2026: 3.
6 papers.
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 52
- 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
- 2025Low-Rank Adaptation of Neural Fieldscited by 2
- 2026ANTIC: Adaptive Neural Temporal In-situ Compressorcited by 2
- 2026CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Deliverycited by 0
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchorscited by 0
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery18 May 2026
- 2026ANTIC: Adaptive Neural Temporal In-situ Compressor10 Apr 2026
- 2025Low-Rank Adaptation of Neural Fields22 Apr 2025
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splatting21 Jan 2025
- 2024Fast Feedforward 3D Gaussian Splatting Compression10 Oct 2024