Factorized Multi-Resolution HashGrid for Efficient Neural Radiance Fields: Execution on Edge-Devices
Not on the map. Why?
Abstract (arXiv)
We introduce Fact-Hash, a novel parameter-encoding method for training on-device neural radiance fields. Neural Radiance Fields (NeRF) have proven pivotal in 3D representations, but their applications are limited due to large computational resources. On-device training can open large application fields, providing strength in communication limitations, privacy concerns, and fast adaptation to a frequently changing scene. However, challenges such as limited resources (GPU memory, storage, and power) impede their deployment. To handle this, we introduce Fact-Hash, a novel parameter-encoding merging Tensor Factorization and Hash-encoding techniques. This integration offers two benefits: the use of rich high-resolution features and the few-shot robustness. In Fact-Hash, we project 3D coordinates into multiple lower-dimensional forms (2D or 1D) before applying the hash function and then aggregate them into a single feature. Comparative evaluations against state-of-the-art methods demonstrate Fact-Hash's superior memory efficiency, preserving quality and rendering speed. Fact-Hash saves memory usage by over one-third while maintaining the PSNR values compared to previous encoding methods. The on-device experiment validates the superiority of Fact-Hash compared to alternative positional encoding methods in computational efficiency and energy consumption. These findings highlight Fact-Hash as a promising solution to improve feature grid representation, address memory constraints, and improve quality in various applications. Project page: https://facthash.github.io/
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 27 of its 34 references that are in the map. First posted on arXiv 3 Apr 2026.
Builds on
27 of 34 references.
References · 27
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
15 more
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
- 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
- 2021FoV-NeRF: Foveated Neural Radiance Fields for Virtual Realitycited by 79
- 2022Compressing Volumetric Radiance Fields to 1 MBcited by 66
- 2022Improved Direct Voxel Grid Optimization for Radiance Fields Reconstructioncited by 61
- 2023Instant-3D: Instant Neural Radiance Field Training Towards On-Device AR/VR 3D Reconstructioncited by 49
- 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
- 2022Real-Time Neural Light Field on Mobile Devicescited by 48
- 2022HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fieldscited by 40
- 2023Binary Radiance Fieldscited by 39
- 2022RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Renderingcited by 35
- 2023SHACIRA: Scalable HAsh-grid Compression for Implicit Neural Representationscited by 31
- 2022Neural Fourier Filter Bankcited by 29
- 2023Multiscale Tensor Decomposition and Rendering Equation Encoding for View Synthesiscited by 18
- 2024FPRF: Feed-Forward Photorealistic Style Transfer of Large-Scale 3D Neural Radiance Fieldscited by 9
Built on by
Citing papers per year: 2026: 1.
1 paper.