mlsanityData to 14 Oct 2026

FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting

arXiv 2506.04174 ↗First posted 4 Jun 2025cs.CVcited by 3

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Abstract (arXiv)

3D Gaussian splatting (3DGS) has enabled various applications in 3D scene representation and novel view synthesis due to its efficient rendering capabilities. However, 3DGS demands relatively significant GPU memory, limiting its use on devices with restricted computational resources. Previous approaches have focused on pruning less important Gaussians, effectively compressing 3DGS but often requiring a fine-tuning stage and lacking adaptability for the specific memory needs of different devices. In this work, we present an elastic inference method for 3DGS. Given an input for the desired model size, our method selects and transforms a subset of Gaussians, achieving substantial rendering performance without additional fine-tuning. We introduce a tiny learnable module that controls Gaussian selection based on the input percentage, along with a transformation module that adjusts the selected Gaussians to complement the performance of the reduced model. Comprehensive experiments on ZipNeRF, MipNeRF and Tanks&Temples scenes demonstrate the effectiveness of our approach. Code is available at https://flexgs.github.io.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 44 of its 50 references that are in the map. First posted on arXiv 4 Jun 2025.

Builds on

44 of 50 references.

References · 44

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2016Categorical Reparameterization with Gumbel-Softmaxcited by 2,739
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  8. 2016The Concrete Distribution: A Continuous Relaxation of Discrete Random Variablescited by 1,148
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  10. 2019Once-for-All: Train One Network and Specialize it for Efficient Deploymentcited by 787
  11. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  12. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
32 more
  1. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  2. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  3. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  4. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  5. 2018Slimmable Neural Networkscited by 305
  6. 2022Matryoshka Representation Learningcited by 282
  7. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  8. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
  9. 2019Universally Slimmable Networks and Improved Training Techniquescited by 221
  10. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  11. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
  12. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  13. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 151
  14. 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
  15. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 133
  16. 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 130
  17. 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
  18. 2023MatFormer: Nested Transformer for Elastic Inferencecited by 85
  19. 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representationcited by 75
  20. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
  21. 2022Compressing Volumetric Radiance Fields to 1 MBcited by 68
  22. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  23. 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
  24. 2024Flextron: Many-in-One Flexible Large Language Modelcited by 45
  25. 2023Binary Radiance Fieldscited by 40
  26. 2023SHACIRA: Scalable HAsh-grid Compression for Implicit Neural Representationscited by 31
  27. 2024How Far Can We Compress Instant-NGP-Based NeRF?cited by 30
  28. 2024GS-Hider: Hiding Messages into 3D Gaussian Splattingcited by 26
  29. 2025SecureGS: Boosting the Security and Fidelity of 3D Gaussian Splatting Steganographycited by 14
  30. 2024DRAGON: Drone and Ground Gaussian Splatting for 3D Building Reconstructioncited by 10
  31. 2023Compact Real-time Radiance Fields with Neural Codebookcited by 9
  32. 2024SPC-NeRF: Spatial Predictive Compression for Voxel Based Radiance Fieldcited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 2.

3 papers.